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  • U14F1 Imola: May 24, 2011
May 24, 2011, 09:04:55 PM +0100 - Imola (2007+) - UKGTR Season 14 Formula 1 1988
Driver
 Team
Nat. Make Model Class Qualifying Race
Tyres Pos Time/Gap Pos Time/Gap Laps Stops Best Retirement
reason
Ballast
goldtop
 Kerb Crawlers
Benetton B188 (Ford) (#88020) F1 1988 2 +0.671
130.211mph
1 45:00.626
122.494mph
30 1:26.458
127.542mph
Goodyear  
[email protected]
 Team Pseudo Racing
Williams FW12 (Judd) (#88005) F1 1988 6 +2.534
127.408mph
2 +46.467
120.422mph
30 1:26.976
126.782mph
Goodyear  
lelero
 Virtual Drivers Alliance
Zakspeed 881 (#88009) F1 1988 3 +1.882
128.375mph
3 +2:15.996
116.621mph
30 1:26.778
127.071mph
Goodyear  
SRW
 Prodigy Racing
McLaren MP4/4 (Honda) (#88011) F1 1988 5 +2.434
127.555mph
4 +1L
118.017mph
29 1:27.925
125.414mph
Goodyear  
APEXTECHUSA
 Supersonic Racing
Ferrari F1-87/88C (#88027) F1 1988 5 +44.858
116.095mph
29 1:27.818
125.567mph
Goodyear  
lazlow
 Team Oldie Racing
Minardi M188 (Ford) (#88023) F1 1988 9 +4.856
124.079mph
6 +2L
111.768mph
28 1:28.681
124.345mph
Goodyear  
Legzy
 Team Oldie Racing
Williams FW12 (Judd) (#88006) F1 1988 7 +5L
97.179mph
25 1:29.220
123.593mph
Goodyear  
Truetom
 Legends Racing
Arrows A10B (Megatron) (#88018) F1 1988 7 +3.396
126.151mph
8 +10L 20 1:26.862
126.949mph
unknown
Goodyear  
spanner
 Prodigy Racing
McLaren MP4/4 (Honda) (#88012) F1 1988 8 +3.584
125.881mph
9 +12L 18 1:28.086
125.185mph
unknown
Goodyear  
Busi
 Team Shark
Minardi M188 (Ford) (#88024) F1 1988 10 +5.206
123.592mph
10 +16L 14 1:29.219
123.595mph
unknown
Goodyear  
Manteos
 Team Oldie Racing
Coloni CF188 (Ford) (#88031) F1 1988 4 +2.181
127.929mph
11 +17L 13 1:27.081
126.629mph
unknown
Goodyear  
Ade
 Kerb Crawlers
Arrows A10B (Megatron) (#88017) F1 1988 12 +19L 11 1:28.152
125.091mph
accident
Goodyear  
Jamera
 
March 881 (Judd) (#88016) F1 1988 12 +7.219
120.865mph
13 +21L 9 1:30.093
122.396mph
accident
Goodyear  
(VDA) MinholoS
 Virtual Drivers Alliance
Zakspeed 881 (#88010) F1 1988 11 +5.520
123.159mph
14 +23L 7 1:29.862
122.710mph
suspension
Goodyear  
Blunder
 Team Oldie Racing
Ferrari F1-87/88C (#88028) F1 1988 1 1:24.015
131.250mph
+30L 0 ---
---
DQ
Goodyear  
SimRacing.org.uk Lap Records
GTR2
F1 1988
1:24.015
131.250mph
Blunder
Qualifying
Ferrari F1-87/88CMay 24, 2011, 09:04:55 PM +0100
U14F1
GTR2
F1 1988
1:26.458
127.542mph
goldtop
Race
Benetton B188 (Ford)May 24, 2011, 09:04:55 PM +0100
U14F1
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Author Topic: UKGTR Season 14 Formula 1 1988 - Imola - May 24  (Read 11093 times)
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« on: May 17, 2011, 10:13:21 PM +0100 »

Problems connecting to the Lobby?  Download this:

All members welcome

Entry List - Please make sure you've reserved your car HERE

Practice 1: 19:40 BST (60 mins)
Qual 2:      20:40 BST (20 mins)
Race:        21:00 BST (30 Laps) - note: no warm up!

ROLLING START!

Cars allowed: Any car from Formula 1 1988 For GTR2 V0.9 - Available to download from here or here.
Track:  94Imola (download from here).

Race Start Time: 14:00

Weather: DRY.

Tyre wear: normal.
Fuel consumption: normal.

Server: simracing.org.uk F1
Password: see above

Notes:
(1) Please make sure you are fully aware of the UKGTR Rules - especially the speed limiter starting procedure and the rules about in-game chat messages.
(2) Driver lists can be found on the championship standings page
(3) You will not be able to join the server without the car physics pack and track (see links above).
(4) Drivers may only change car once in the season without penalty.
(5) Drivers are reminded that they must select ISDN as their bandwidth, otherwise the stability of everyone's connection will be reduced.
(6) Please use the Driver Details page to ensure that the league management software has your correct GTR2 'Driving Name' (not necessarily the same as your lobby name).
(7) The server will be set to 26 slots, not 28.



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goldtop
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« Reply #1 on: May 18, 2011, 07:48:30 PM +0100 »

Very different to the standard sanitised 2004 Imola config featuring the long drag up the hill to Tosa and the very different Aqua Minerale  Undecided

Some amazing onboard footage of Nannini in the Benetton from 1990 which shows this layout well.

http://www.youtube.com/watch?v=ERDUA4E7afs&feature=related

Didn't look very happy did he  laugh
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Busi
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« Reply #2 on: May 19, 2011, 03:21:25 PM +0100 »

Hey guys this mod looks interesting. As next Tuesday we dont have any GT1 race at GC I'll most probably join Smiley

About the mod, just tried a Minardi and sound is horrible Cheesy gonna try some more. Are the cars equal in performance or is it (more or less) real as was in '88?
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Legzy
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« Reply #3 on: May 19, 2011, 03:26:59 PM +0100 »

It's pretty real, so you need to forget everything but the Zakspeed! nono lol
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« Reply #4 on: May 19, 2011, 03:43:03 PM +0100 »

Join me in the Minardi Team Busi....it's lonely being on my own :'( Grin
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« Reply #5 on: May 19, 2011, 03:58:44 PM +0100 »

Holy crap that Zakspeed is slow and the downshifts sound as if the car was farting! lol

Yeah may join you at Minardi Laz, with Lluis Perez Sala's car a guy from Barcelona like me Cool
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« Reply #6 on: May 19, 2011, 04:11:16 PM +0100 »

Will be good to see you here Busi  Cool The Minardi is a real challenge, but that's all part of the fun.

It would also be great to see someone with talent drive the wheels off the Zakspeed at some stage.
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« Reply #7 on: May 19, 2011, 04:31:24 PM +0100 »

Quick test:

McLaren - 1:27
Minardi - 1:31
Zakspeed - 1:33

A challenge indeed Shocked

For now I'll be in the Minardi at Imola Smiley
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« Reply #8 on: May 19, 2011, 05:15:41 PM +0100 »

Don't forget, you won't be able to restart the Minardi so no refuelling Wink

After 30 or so laps I'm at 1:25.9 race fuel in the Benetton. I can probably get that down a little with more practise and a few more setup tweaks, but not by much. A low downforce track I think which will probably favour the hard accelerating turbos.

Very hard to be consistent here for me especially through Aqua Minerale. Definitely no kerbcrawling through there as it loses time and not really somewhere to be arguing over the same bit of tarmac.
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« Reply #9 on: May 19, 2011, 07:10:37 PM +0100 »

I'm having trouble joining the server with the Benetton getting the booted message all the time. This is happening a lot at all the tracks we have used so far and often in PnG and is getting to be a pia.

I tried the other cars and had no problem, except for the Ligier. I know a few others have experienced this at our previous events with their chosen cars. I'm wondering if practising the tracks offline is creating a problem when trying to then join online  Undecided I have tried deleting the HAT file in my LOG and then reinstalling the track, but no luck. Also tried the waiting while the car completes a revolution but again no joy  Sad

Any ideas?
« Last Edit: May 19, 2011, 07:12:15 PM +0100 by goldtop » Logged

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« Reply #10 on: May 19, 2011, 08:27:11 PM +0100 »

Am I the only one finding the general bumps on this circuit barely tolerable? With the zealous kerbs, I'm having to take the chicanes with such caution I fear I'll be even more off the pace than I was at Jacarepagua. Great fun though  Grin.
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« Reply #11 on: May 19, 2011, 08:33:15 PM +0100 »

Just to let you know goldtop, the Minardi problem with re-starting the engine happens only if you have two buttons set for starter and ignition (I don't know if I'm saying the names correctly, but you know, there are two buttons you gotta press for starting the car). Now, if in your controls menu you only set the first of the two, and the second one with no button assigned, then with the first button the car will automatically start. And it works with the Minardi Wink

I strongly recommend doing this (set only a 'starter?' button and not set any button for 'ignition?'), firstly because it saves you from pressing two buttons for restarting the car, you only gotta press one instead, but also to avoid these kinds of problems which I've found in the past with some other car.
« Last Edit: May 19, 2011, 08:36:16 PM +0100 by Busi » Logged

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« Reply #12 on: May 20, 2011, 12:39:18 AM +0100 »

Good info there Busi. So is the Minardi able to take on fuel and if so, what would be the pitting procedure?

The reason I ask is because the Coloni would also become available for the championship.
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« Reply #13 on: May 20, 2011, 01:58:26 AM +0100 »

er... not sure if I'm missing anything, but would be the same as with other cars I guess, with the only difference of setting only a button for 'starter' and using that button only for both stopping the engine and for starting it after refuelling. Haven't tried a pitstop but I assume these F1 cars work the same way as others.
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« Reply #14 on: May 20, 2011, 02:56:40 PM +0100 »

Ok, it has been a long and difficult operation, but I understood something about the F1 88 mod files.

1) It's possible to do the pit with all the cars of the mod, even with the Coloni, but you DON't have to assign ANY botton for "starter" nor "ignition". Without setting these bottons, when the pit table appears, you push enter as usual, and the car switch off its engine after 2/3 seconds. When the pit crew has finished its work, your Engine will switch on automatically again, and you will able to restart from the pit. This procedure works in the same way even for all the other cars.

2) Otherwise with all the other cars (except Coloni), you can assign the "IGNITION" button (with the "starter" you can only switch on your engine, but you can't switch it off), to switch on/off your engine, but it works ONLY in the pit lane. So, if you drive with manual clutch and for some reason, your engine will stall during a lap outside the pit lane, your race is OVER. Assigning the "ignition" button, will let you save some time during the pitting procedure, because you can switch off the engine before arriving in your pit place, and the refueling will start immediately after you pushed Enter. At the same time when the refuel is complete, you can immediately switch on your engine, even during the tyre change (admitting that you have to change your tyres)... Sooner you switch on your engine after the refuel is complete, and sooner you will leave the pit, with another slightly time advantage than the automatic switch on procedure (illustrated at the point 1)).

3) I've looked into the ".eng" files of the mod, and the only way I found to solve this trouble is to change this string into the "88Coswoth DFZ.eng" (Coloni engine file): OnboardStarter=1                    // whether vehicle restarts when stalled. (The Default value is 0 for every .eng files of the mod)
Changing this string in every file ".eng" of the mod, will allow to use the "ignition" button when you want, even if your engine has stalled during a lap. This is an "advantage" for the people that use the manual clutch I know, but it's one of the 2 ways to make equal the Coloni and the rest of the field in terms of time pitting procedure. The other way would be to change the "Coloni.hdv" file and make it point to another ."eng" file (for example to the "88CosworthDFR.eng").

4) I remember that someone created a new "specialfx.tec" file for the F188 mod to solve the "bumpy" cars problem. I downloaded and tried it, and it works pretty good for this mod. I uploaded it on humyo, if you want to try it http://www.humyo.com/FCrSYMC/specialfx.tec?a=dt64VuCXgBo (Install it into GTR2/GameData/Location folder. Remember to make a backup copy of the original one

5) One year ago, an Italian guy "revisited" the car physic of this mod, and we tried it in a fun event. In my opinion it was a lot better than the original, but he changed a bit the engine power to make the car performance closer than the original engine files of the mod. If you want to try it, that's the download link: http://downloads.italianracers.it/Gtr2/Mods/F1_88_by_cacioppo.7z. If you like more the physics of this new one, I could rearrange it with the original engine files, leaving only the new physics.

In every case, it would be a simple operation to make some changes to this mod. I can make a self-extractor file with WinRar, and everybody can easily change the files. I used to do it when we've organized the Nordschleife VDA event with the P&G, and it worked pretty well for the UKP&G people who joined our race. If you need the original files, it's enoguh to make another self-extractor for the files we're going to change (in the case we will).

Sorry for the lenght of the discussion  Grin Grin Grin Shocked Shocked

I hope to have provided some good points. Cu Smiley
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