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  • S21Nov Aintree: May 31, 2011
May 31, 2011, 09:55:03 PM +0100 - Aintree - UKGPL Season 21 (2011) Novices (65)
Driver
 Team
Nat. Make Model Class Qualifying Race
Tyres Pos Time/Gap Pos Time/Gap Laps Stops Best Retirement
reason
Ballast
karlisss
 
Honda RA272 F1 1965 1 1:49.338
98.790mph
1 39:13.583
96.377mph
21 1:50.577
97.683mph
Goodyear  
Cookie
 
Lotus 33 (Climax 1965) F1 1965 3 +2.015
97.002mph
2 +27.966
95.245mph
21 1:51.821
96.596mph
Dunlop  
JonnyO
 Team Coyote
Lotus 33 (Climax 1965) F1 1965 2 +1.801
97.189mph
3 +28.869
95.209mph
21 1:51.141
97.187mph
Dunlop  
maddog
 Antipasti Racing
Cooper T77 (Climax) F1 1965 8 +2.857
96.274mph
4 +39.760
94.776mph
21 1:51.879
96.546mph
Dunlop  
blito
 Nessuna Speranza
BRM P261 (1965) F1 1965 7 +2.807
96.317mph
5 +49.321
94.399mph
21 1:51.912
96.518mph
Dunlop  
roguk
 Clark-Hill Racing
Cooper T77 (Climax) F1 1965 6 +2.715
96.396mph
6 +1:20.728
93.181mph
21 1:52.393
96.105mph
Dunlop  
Nigel Smith
 HikiWazaRacing
Honda RA272 F1 1965 10 +3.751
95.513mph
7 (+1) +1:19.371
93.233mph
21 1:50.304
97.925mph
Goodyear  
DuFossa
 Team Coyote
Brabham BT11 (Climax) F1 1965 4 +2.303
96.752mph
8 (+2) +1:23.861
93.061mph
21 1:50.612
97.652mph
Goodyear  
il_lupo_mannaro
 Black Night Racing
Ferrari 512 F1 1965 12 +4.009
95.296mph
9 +1:41.153
92.406mph
21 1:52.262
96.217mph
Dunlop  
norbert
 Antipasti Racing
Ferrari 512 F1 1965 5 +2.574
96.518mph
10 +2:41.558
90.186mph
21 1:53.144
95.467mph
Dunlop  
NHance
 Mountside Racing
Brabham BT7 (Climax) F1 1965 15 +14.383
87.305mph
11 +1:42.447
92.357mph
21 1:51.466
96.904mph
Dunlop  
maestro57
 Black Night Racing
Cooper T77 (Climax) F1 1965 14 +8.504
91.661mph
12 +1L
90.992mph
20 1:54.477
94.355mph
Dunlop  
francesco
 Antipasti Racing
Ferrari 512 F1 1965 13 +4.398
94.970mph
13 +3.048
90.876mph
20 1:53.084
95.518mph
Dunlop  
Billy Nobrakes
 Black Night Racing
Brabham BT11 (Climax) F1 1965 9 +3.405
95.806mph
14 +18.295
90.297mph
20 1:52.737
95.812mph
Goodyear  
BadBlood
 HikiWazaRacing
Honda RA272 F1 1965 11 +3.803
95.469mph
15 +17L
85.114mph
4 1:53.818
94.902mph
Disco
Goodyear  
5 UKGPL.65
 
Lotus 33 (Climax 1965) F1 1965 16 16 DNS ---
---
Dunlop  

Moderator's Report

Well, no reports would suggest a perfectly clean race without any incidents which is good.

Well, either that or nobody could be arsed reporting them..........

Like our Chief Moderator, this track is not as simple as it looks so did it catch anybody out? Carry on reading to see for sure.

There were 2 examples of drivers taking a SHIFT-R and appearing in front of others.

Where possible you should only do this when you are reasonably sure that the track is clear.

I have not punished either incident here as there were extenuating circumstances but I may well punish them in the future.


Server replay time: 0

Luckily for Karliss, his unsual gearing didn't seem to distract him and he picked up a well earned win, but did he do it at the cost of getting all four wheels off track once too often, and was he the only one to do it?

No, he wasn't:
Karliss
0h04m22s
0h15m32s
0h30m27s

PMaestro
0h10m54s
0h30m11s
0h34m06s
0h36m12s


Server replay time: 0h01m00s

Jonny has made a bad start and DuFossa gets alongside him.
As they contest T1 DuFossa moves over and hits Jonny starting the mayhem that follows.
DuFossa resets and accelerates quickly towards a visible pile up in front of him.
He aims for a gap but that disappears as part of the pile up ahead and he has nor possible way of avoiding a collision and launches Norm into orbit.
He resets again and continues to the pit lane where he takes his StopnGo incorrectly.
"If a driver makes a pit stop (either mandatory or a S&G due to a Shift-R) but fails to bring the car to rest in the stalls."
He does not take a second StopnGo for his second reset.
DuFossa - Waived 30 seconds


Server replay time: 0h01m10s

RogUK sees JonnyO and DuFossa about to collide at T1 and under braking loses control.
He takes a SHIFT-R but no Stop n Go.

  • roguk (rog uk65) — Did not take a Stop n Go following a SHIFT-R — 30.000 seconds added


Server replay time: 0h01m13s

Norbert is spun by a warp contact and takes a huge risk by resetting immediately. Predictably he gets hit and resets again but does not take a StopnGo for either reset.


Server replay time: 0h01m27s

When Norm re-enters Earth's atmosphere he resets in front of a fast approaching Fran who cannot avoid him.

  • Racing incident


Server replay time: 0h09m03s

DuFossa hits a spinning Fran at Melling Crossing but this time he is more careful and could not reasonably avoid him despite taking the effort to.

  • Racing incident


Server replay time: 0h33m26s

Axel squeezes Fran and should leave him more room.
There is contact but only Axel is affected.

  • Racing incident


Server replay time: 0h38m10s

Nigel Smith recovers from a spin and DuFossa slips past him.
As they approach Country Nigel brakes too late and may not have made the corner had he not hit DuFossa.
Fabio joins them on the grass but when he sees they've forgotten the picnic blanket he continues in disgust.

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Author Topic: UKGPL Season 21 (2011) Novices (65) - Aintree - May 31  (Read 13489 times)
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BadBlood
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« Reply #30 on: June 03, 2011, 06:22:24 PM +0100 »

It depends on who is passing you H - some fast boys will go off line and zoom past whilst you hold your racing line others will just plough through you and punt you off. Sometimes though as a backmarker I just don't have the skill to hold the corner properly. A really good example would be the Lesmo at Monza - that is a real struggle to get through fast for me and I am likely to be a bit haphazard about where my line goes. As you say - each situation has to be treated on its merits but the backmarkers do not move around to make life difficult for the lappers...
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« Reply #31 on: June 03, 2011, 07:15:47 PM +0100 »

Gotta stick my pennys worth in here. The real problem for me is when the backmarker knows they are being lapped but insists on racing/contesting the following corner after being passed, why???
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« Reply #32 on: June 03, 2011, 07:26:24 PM +0100 »

...and then there is a backmarker, fights each corner, takes the middle of the straight, passes others that would let you pass because of blue flags and finally crash into your car...

I had this with same driver several times, so my adrenalin raises if I have to overtake him Cool
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« Reply #33 on: June 03, 2011, 08:06:19 PM +0100 »

Cooki stop here,i already make my excuses and if you look the replay i was  totally on the left  to give you road. If you check the replay is your car that crash on mine.BTW is not the case to create controversy for a game.
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Hristo Itchov
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« Reply #34 on: June 03, 2011, 08:10:56 PM +0100 »

Gotta stick my pennys worth in here. The real problem for me is when the backmarker knows they are being lapped but insists on racing/contesting the following corner after being passed, why???

That is an issue as well, yes, and I experienced it in the last Brands GT race. I think it's partially down to backmarkers being involving in a battle with someone else and not realizing you're someone who's lapping them, or they just don't see you on time and drive as if you're not there. Rarely though it's the case of someone playing dirty and making it difficult.

Another issue is when a couple of cars are running close to each other and they have to pass a backmarker. The backmarker moves over to let one car by, then moves back onto the line and either blocks the other cars or hits them. I urge people to rely less on Pribluda and more on car sounds and visuals (mirrors, side view buttons, front view).

Cooki stop here,i already make my excuses and if you look the replay i was  totally on the left  to give you road. If you check the replay is your car that crash on mine.BTW is not the case to create controversy for a game.

You're not creating a controversy, it's just a topic that may need a little bit of discussion and I think it's a healthy one, for all of us. As for the "game" argument, I resent it because in the end we all spend time and energy on this, and nobody likes to waste either because of outcomes that can be prevented. Whether it's a game or not, or whether you take it seriously or not, that does not matter - the idea is to take it seriously in respect to others who choose to take it seriously.
« Last Edit: June 03, 2011, 08:15:32 PM +0100 by Hristo Itchov » Logged

blito
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« Reply #35 on: June 03, 2011, 08:23:26 PM +0100 »

I get nervous when Im being lapped! I'm so desparate not to trip up the race leaders that I tend to pull off line and back right off.. usually by the time I'm being lapped I'm that far behind anyone else that my own race is no longer that important!
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« Reply #36 on: June 03, 2011, 09:35:46 PM +0100 »

I get nervous when Im being lapped! I'm so desparate not to trip up the race leaders that I tend to pull off line and back right off.. usually by the time I'm being lapped I'm that far behind anyone else that my own race is no longer that important!


IMO there's more risk at tripping up race leaders if you suddenly move over and slow down than if you keep up the pace and stay on the line - you would at least be predictable in the latter case. It's so disturbing to try and guess whether a backmarker is going to do what you described or stay on the line and keep up the pace.

Recently I started pulling to the side very early on when approaching a backmarker, just to make sure they see me in the mirror and not throw the anchor all of a sudden, but then if it happens to be a backmarker who does not ease off, it costs me time, so in the end it's quite a gamble. And then there are some people who move to the side, despite you being already there going for a pass. Then it gets hairy...
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« Reply #37 on: June 03, 2011, 10:13:41 PM +0100 »

Oh dear - may be feeling guilty here but at least we stop you being bored... Smiley
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« Reply #38 on: June 04, 2011, 01:41:31 AM +0100 »


Cooki stop here,i already make my excuses and if you look the replay i was  totally on the left  to give you road. If you check the replay is your car that crash on mine.BTW is not the case to create controversy for a game.

You're not creating a controversy, it's just a topic that may need a little bit of discussion and I think it's a healthy one, for all of us. As for the "game" argument, I resent it because in the end we all spend time and energy on this, and nobody likes to waste either because of outcomes that can be prevented. Whether it's a game or not, or whether you take it seriously or not, that does not matter - the idea is to take it seriously in respect to others who choose to take it seriously.
Sorry Francesco if you take it this way.
We met in several races cause we both seem to love the GTs and I know you did a great job for us!
I am a novice with not so much experience in online-racing as you have.
All I can remember is that I lost in all our encounters!

Yes I do love close racing and don't give up a position easy, but if someone is clearly faster I try to give him the space he needs.
Just had this situation with Raoni in Porsches tonight, he passed me in Stirlings Bent!

My greatest fun I had in a race was with 2 ChapsF side by side through the chicanes of Monza 1000 without touching each other!
I love to win a fair fight and I don't suffer when I lose it!

Sorry Hristo for the trouble I made in the GTs but my car was much faster on straight Roll Eyes

Cheers
Axel
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« Reply #39 on: June 04, 2011, 09:59:19 AM +0100 »

Quote
I am a novice with not so much experience in online-racing as you have
You have more experience than me in effect you are more fast.Also for me is the first year in online racing despite i play GPL from 1998.
Sorry again for the accident but keeping to the left i was convinced to give you road.Yesterday ,at Brand,i have suffered a similar accident with the Porsche of Vix due to the lack of lateral view.Is the game but also in the real raceis is not different.If you have seen Hamilton at St Devote ,in the last F1 race,one accident was similar.The only difference is that ,in the game ,if the 2 car are paired ,is impossible to see the other.(Unless you use a different FOV but is not advisble approaching  a curve)
BTW what is important is to have fun with GPL.
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« Reply #40 on: June 04, 2011, 10:03:04 AM +0100 »

why someone have RED Ppoints as me, but someone BLACK Ppoint in overall standings?
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Hristo Itchov
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« Reply #41 on: June 04, 2011, 10:47:48 AM +0100 »

Francesco, it's not really necessary to see the other car when you're running side by side. With time, you can learn to distinguish how close the other car is by listening to the engine and tire sound, and just by your guts feeling, and also by taking into account the speed and direction the other car was travelling at in the last moment you saw it in your mirrors or by using your side view (left/right) buttons. You can definitely train and develop this awareness, it's not so much of a talent. You can try doing it with the AI, but keep in mind to add some more space online due to connection latency and thus car warp.
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« Reply #42 on: June 04, 2011, 10:48:51 AM +0100 »

why someone have RED Ppoints as me, but someone BLACK Ppoint in overall standings?

The endangered species of the bad boys!

Maybe the colors rise with the penalty points...

This made me reading the rules again carefully!

Gratz Karliss for your Glen victory!

Cheers
Axel

« Last Edit: June 04, 2011, 10:50:39 AM +0100 by Cookie » Logged

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« Reply #43 on: June 04, 2011, 11:18:55 AM +0100 »

Quote
by using your side view (left/right) buttons
If i use this button the accident is sure!Is enough,for me ,to lose a bit of concentration and the crash is done.
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« Reply #44 on: June 04, 2011, 11:23:47 AM +0100 »

Yes, I don't mean that you should use the left/right view buttons while racing someone closely side by side, but that if you used the buttons previous to that (i.e. on a straight before a corner), you can subsequently predict where the other car is going to be.
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