I was pleased to finish another race with only one small mistake - lapping Legzy's E-Type I was busy chatting to Shark on TeamSpeak and just wasn't concentrating on where I was going. Ran onto the dirt on the inside of the first horseshoe, but no harm done. Third was better than I hoped for seeing the grid, helped by a very messy start. The 911 was a good choice for that - not quick enough in a straight line to be in danger of running into the heavy metal ahead, but with excellent brakes and handling to pick my way through the inevitable T1 carnage.
Congratulations to Dave for the third position. He was near to me but my corvette's engine was better than his 911 and my position was out of danger.
Opening laps were 'interesting' - Ayrton was pulling away to the tune of 2-3 seconds down the banking, then I was making all that back up again on the infield section and in the very early laps was in danger of running smack into the back of him in the corner which leads onto the banked section.
All the while Shark settled into 4th behind me until his Yank Tank went Sir Falloffalot on him.
Once he'd broken away a little I settled into a rhythm and the gap was pretty consistent; at one point it looked like Paul968 was going to start hunting me down, then his brake problems set in and after that it was a matter of being consistent and just hoping for a mistake from the cars ahead, but one never came.
I did warn the guys about the texture problems here - and whilst hurridly testing (and discounting) the 911 IROC just before the race I discovered Time Trial doesn't work with skipped outlaps either.
My textures went bonkers at the end of practice; I didn't dare reboot for fear of not getting back in, so I just quit and rejoined very quickly, which cleared my texture problem, although I couldn't read any of the text on GTR
2XD. After the race I played with rFactor for a bit until eventually the graphics driver crashed properly.
I think it's clear the server is struggling with the last couple of cars in this field size; whether that's CPU or bandwidth or both I don't know, and it's not helped I'm sure when some of the cars have, shall we say, "suboptimal" connections.
Nevertheless, I had another good (if not wheel to wheel) race in the RSR. Seeing headlights up on the banking whilst on the infield course was very atmospheric.
You don't get
that in iRacing!