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  • Brno test race: March 31, 2021
March 31, 2021, 07:03:52 AM +0100 - Brno (1965-74) - UKAC Season 17
Driver
 Team
Nat. Make Model Class Qualifying Race
Tyres Pos Time/Gap Pos Time/Gap Laps Stops Best Retirement
reason
Ballast
FullMetalGasket
 
Matra MS7 {unknown} 1 4:28.581
---
1 31:52.795
---
7 4:29.879
---
Dunlop  
Fabri Fibra
 Magnesium Team
Matra MS7 {unknown} 4 +14.833
---
2 +49.729
---
7 4:34.811
---
Dunlop  
goldtop
 Kerb Crawlers
Matra MS7 {unknown} 3 +11.629
---
3 +1L
---
6 4:37.399
---
Dunlop  
L4de
 
Matra MS7 {unknown} 4 +3L
---
4 4:47.419
---
Dunlop  
Manteos
 Virtual Drivers Alliance
Matra MS7 {unknown} 5 +27:42:11.418
---
5 +5L
---
2 4:38.463
---
Dunlop  
Syd Drake
 Drake Racing
Matra MS7 {unknown} 2 +10.899
---
DNS ---
---
Dunlop  
KDiesel
 
Matra MS7 {unknown} ---
---
Dunlop  
SimRacing.org.uk Lap Records
Assetto Corsa
{unknown}
4:28.581
---
FullMetalGasket
Qualifying
Matra MS7March 31, 2021, 07:03:52 AM +0100
A17
Assetto Corsa
{unknown}
4:29.879
---
FullMetalGasket
Race
Matra MS7March 31, 2021, 07:03:52 AM +0100
A17
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Author Topic: Brno test race - Matra MS7  (Read 771 times)
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FullMetalGasket
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« on: March 25, 2021, 08:45:19 PM +0000 »

Next up in the testing regimen is an odd one - it seems to work well but apparently looks terrible if you don't have CM and fantastic if you do!

Brno 65 is a stalwart favourite over at UKGPL along with it's longer sibling - Brno '49 (A flying lap of my - at the time - WR is here for the curious types: https://www.youtube.com/watch?v=XROW9odtM20 ).

The 65 layout has a slightly slower average speed and the addition of lots of ugly armco, but still features all the best parts of the older layout.

As it won't be in use for the series proper I thought a good introduction to the track would be in one of the slower '67 cars, so we'll use the 2l Matra..


Password: see above

Practice: 19:30 (45 mins)
Qual: 20:15 (15 mins)
Race: 20:30  (30 min race)


Cars allowed:
Matra MS7 (Part of the GPL car pack)
Download here if you don't already have it: https://www.dropbox.com/s/o719sdx2kohk668/AC%20GPL67%20V2.20.rar?dl=0


Track: Brno 65
https://www.racedepartment.com/downloads/brno-1965.37239/

Live Timing: here (Only available in the week up to the race)

Time of Day Setting: 13:30
Weather: Mid Clear
Start: Standing
Tyre wear: Normal
Fuel consumption: Normal
Pit-stops: Not required

Server track settings:
SESSION_START=95
RANDOMNESS=2
LAP_GAIN=0.00757
SESSION_TRANSFER=90

Damage: 70%
« Last Edit: March 31, 2021, 07:02:00 AM +0100 by FullMetalGasket » Logged


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IbnSolmyr
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« Reply #1 on: March 26, 2021, 11:38:08 AM +0000 »

Hi Tim, looks like there are some problems with the sTracker and track download links.

If it's as tough as in your vid, no chance I could learn such a track in time !  Undecided
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FullMetalGasket
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« Reply #2 on: March 26, 2021, 12:56:25 PM +0000 »

Should be fixed, it really annoys me when the forum does that to me Roll Eyes
The track in the video is the '49 layout - that's a good 4 or 5 km extra!
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FullMetalGasket
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« Reply #3 on: March 27, 2021, 08:17:17 AM +0000 »

I made an error setting up the server yesterday - hopefully that's now fixed and you can throw yourselves at the scenery!
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Syd Drake
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« Reply #4 on: March 28, 2021, 05:54:19 PM +0100 »

Seems this track has low details loaded in front of your car. It's like only a few meters around you are detailed, and the rest is blurry. It's especially bad in the forest, where I often can't see where the track ends and grass begins. It's all just very blurry. Anybody else tried the track? Seeing it like this?
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FullMetalGasket
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« Reply #5 on: March 28, 2021, 07:17:31 PM +0100 »

Are you running CSP Syd? It looks great for me.
I think there are videos showing what it should look like on youtube
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Fabri Fibra
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« Reply #6 on: March 28, 2021, 08:00:26 PM +0100 »

Seems this track has low details loaded in front of your car. It's like only a few meters around you are detailed, and the rest is blurry. It's especially bad in the forest, where I often can't see where the track ends and grass begins. It's all just very blurry. Anybody else tried the track? Seeing it like this?

Yes, I see like you. I think because I have all graphic settings to minimun.
With CSP should be a lot better, but I removed it after a race with it. :-)
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Syd Drake
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« Reply #7 on: March 28, 2021, 09:36:59 PM +0100 »

Are you running CSP Syd? It looks great for me.
I think there are videos showing what it should look like on youtube
I have csp enabled. Without the track looks very poor. With it, I get grass and flowers Smiley But detail around the cars is about the same, only goes so far before becoming blurry, and track is just a grey mess in the forest.

I tried to take a screenshot, but they don't show what I see in the headset. They actually look quite good. Thing is, I've only tried vr with AC and Half Life Alyx, Alyx look much better than AC. Then again, everything is static in Alyx, and when I stop in AC, everything around me looks sharp. Plus cars look very detailed and sharp. So I don't know if it's my AC settings or is the track looking bad.
I tried looking over at kunos forums, but most of the settings discussions are around ACC. I didn't find a single thread with AC settings for Quest 2.
« Last Edit: March 28, 2021, 10:11:48 PM +0100 by Syd Drake » Logged
FullMetalGasket
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« Reply #8 on: March 29, 2021, 08:14:56 AM +0100 »

I should look like this in AC - in my Rift Mk1 I just have a somewhat lower Res version of it.

https://www.youtube.com/watch?v=xgvEhGNfhe4

I think you need to check what frame rates you are getting in your Quest. Sounds like you may have it locked on a lower setting than it needs to be at (Do you have the FPS locked to 60 with V-sync on for instance?)

Also try using the open-VR option, I switxhed to that late last year as I've been having FPS issues with the proper Oculus setting
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Syd Drake
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« Reply #9 on: March 29, 2021, 10:03:04 AM +0100 »

I get average fps around 89.7. Quest 2 works at up to 90 fps. It's not choppy, it's blurry, lacking detail away from the car. I'll try openvr tonight, and I'll post my CM settings as well.
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FullMetalGasket
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« Reply #10 on: March 29, 2021, 10:14:26 AM +0100 »

It's the part where you say everything is sharp when you are stopped - that suggests that for some reason the Rift isn't refreshing fast enough.
If you turn your head from side to side fast (while stopped) does it do the same thing?
It almost sounds like a video bandwidth issue (I get that sometimes when watching replays after the race through steamlink on my TV downstairs as it's broadcasting through the network at high resolution), I recently got Alyx as it was on sale but haven't tried it yet - but as it's an FPS then a lot less is moving fast at any time than you get in AC at speed.
The thing I find when viewing/playing through Steamlink is that is isn't very good when streaming low contrast images - as you say things are extra blurred in the forest then that would suggest the same issue as it's pretty dark in there.

I'm guessing you're using the cable to run this (I think the quest is wireless normally but don't really know anything about it?), if not then that should give you much better bandwidth and improve the image.
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FullMetalGasket
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« Reply #11 on: March 29, 2021, 10:16:54 AM +0100 »

Oh - and check it while driving on the monitor.
That will confirm if it's the track or your Rift causing the issues
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« Reply #12 on: March 29, 2021, 03:27:44 PM +0100 »

dummy question because I havn't been paying attention,   when does the GPL67 series start?
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FullMetalGasket
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« Reply #13 on: March 29, 2021, 03:52:37 PM +0100 »

A couple of weeks - I need to get the series announcement and LM2 stuff done but have been hampered by insane amounts of work and an ill (again!) dog...

I'll do my best to get a thread with full details up this week angel
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« Reply #14 on: March 29, 2021, 05:00:53 PM +0100 »

thanks Tim  thumbup1


Hope your doggy gets well  Smiley
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