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  • L6S Crystal Palace: September 25, 2008
September 25, 2008, 08:53:01 PM +0100 - Crystal Palace - UKGTL Season 6 Season 6 GT Classics Cup
Driver
 Team
Nat. Make Model Class Qualifying Race
Tyres Pos Time/Gap Pos Time/Gap Laps Stops Best Retirement
reason
Ballast
baracus250gt
 Ghostspeed
Mercedes 300SL (#456) GTC-65 1 59.420
84.112mph
1 40:19.593
82.624mph
40 59.480
84.027mph
Dunlop  
Dan Minton
 Team RVS
Mercedes 300SL (#455) GTC-65 2 +0.096
83.976mph
2 +5.054
82.452mph
40 59.778
83.608mph
Dunlop  
Steve Holmes
 Legends Racing
Mercedes 300SL (#456) GTC-65 4 +0.196
83.835mph
3 +10.228
82.277mph
40 1:00.080
83.188mph
Dunlop  
pribeiro
 Ghostspeed
Mercedes 300SL (#455) GTC-65 5 +0.476
83.443mph
4 +22.247
81.872mph
40 1:00.152
83.088mph
Dunlop  
ASSASSINO
 Ghostspeed
Mercedes 300SL (#456) GTC-65 3 +0.180
83.858mph
5 +22.480
81.864mph
40 59.604
83.852mph
Dunlop  
mr_oily
 Prodigy Racing
Mercedes 300SL (#455) GTC-65 10 +0.784
83.017mph
6 +40.293
81.271mph
40 1:00.293
82.894mph
Dunlop  
spanner
 Prodigy Racing
Mercedes 300SL (#455) GTC-65 12 +1.316
82.289mph
7 +54.422
80.807mph
40 1:00.694
82.346mph
Dunlop  
Syd Drake
 Drake Racing
Mercedes 300SL (#456) GTC-65 11 +0.814
82.975mph
8 +56.217
80.748mph
40 1:00.664
82.387mph
Dunlop  
ossie
 
Mercedes 300SL (#455) GTC-65 9 +0.614
83.252mph
9 +1:00.133
80.621mph
40 1:00.209
83.010mph
Dunlop  
phspok
 
Mercedes 300SL (#455) GTC-65 8 +0.601
83.270mph
10 +1L
80.341mph
39 1:00.360
82.802mph
Dunlop  
Blunder
 Team Oldie Racing
Mercedes 300SL (#455) GTC-65 14 +1.544
81.982mph
11 39 1:01.074
81.834mph
Dunlop  
Phil Gilliland
 Team Pseudo Racing
Mercedes 300SL (#205281) GTC-65 13 +1.332
82.268mph
12 +17.457
79.767mph
39 1:01.230
81.626mph
Dunlop  
TinMan
 Team Oldie Racing
Mercedes 300SL (#456) GTC-65 15 +1.555
81.967mph
13 +26.095
79.487mph
39 1:01.378
81.429mph
Dunlop  
psuedo
 Team Pseudo Racing
Mercedes 300SL (#205281) GTC-65 19 +1.936
81.458mph
14 +31.908
79.299mph
39 1:01.147
81.736mph
Dunlop  
Spadowski
 Prodigy Racing
Mercedes 300SL (#456) GTC-65 20 +2.002
81.370mph
15 +33.035
79.262mph
39 1:01.466
81.312mph
Dunlop  
Legzy
 Team Oldie Racing
Mercedes 300SL (#455) GTC-65 17 +1.730
81.732mph
16 +36.900
79.138mph
39 1:01.318
81.508mph
Dunlop  
Oilseal
 Team Oldie Racing
Mercedes 300SL (#455) GTC-65 25 +4.534
78.149mph
17 +2L
76.488mph
38 1:02.306
80.216mph
Dunlop  
Davor Mirkovic
 
Mercedes 300SL (#456) GTC-65 18 +1.763
81.688mph
18 +3L
76.304mph
37 1:01.073
81.835mph
Dunlop  
BillThomas
 Kerb Crawlers
Mercedes 300SL (#455) GTC-65 22 +2.522
80.687mph
19 +4L
73.884mph
36 1:03.121
79.180mph
Dunlop  
Geoffers
 Kerb Crawlers
Mercedes 300SL (#455) GTC-65 16 +1.706
81.764mph
20 +15L 25 1:01.583
81.158mph
unknown
Dunlop  
ginsters sponsored
 Kerb Crawlers
Mercedes 300SL (#455) GTC-65 7 +0.511
83.395mph
21 +18L 22 1:00.293
82.894mph
unknown
Dunlop  
Ade
 Kerb Crawlers
Mercedes 300SL (#456) GTC-65 6 +0.487
83.428mph
22 +20L 20 1:00.495
82.617mph
unknown
Dunlop  
Wiltshire Tony
 Prodigy Racing
Mercedes 300SL (#456) GTC-65 21 +2.185
81.129mph
23 +21L 19 1:01.460
81.320mph
unknown
Dunlop  
Tibernius
 Prodigy Racing
Mercedes 300SL (#456) GTC-65 23 +2.547
80.655mph
24 +24L 16 1:02.887
79.475mph
unknown
Dunlop  
Perce
 
Mercedes 300SL (#455) GTC-65 24 +3.253
79.746mph
25 16 1:01.982
80.635mph
unknown
Dunlop  
jimmer
 
Mercedes 300SL (#456) GTC-65 26 +5.322
77.198mph
26 +31L 9 1:04.639
77.321mph
unknown
Dunlop  

Moderator's Report

It's not entirely clear why Blunder was recorded by GTL as a DQ; there are no invalid laps recorded in the export. I can only assume that in pressing Escape so soon after crossing the line (under a second) GTL ot confused.

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Author Topic: UKGTL Season 6 GT Classics Cup - Crystal Palace - Sep 25  (Read 13159 times)
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ginsters sponsored
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« on: August 30, 2008, 10:25:39 AM +0100 »

All members welcome.

Practice: 20:15 (10 mins)
Qualifying: 20:25 (25 mins)
Race: 20:50 (40 laps = ~40 mins)

Track: Crystal Palace 2.1.1.0 from downloads page.

Cars allowed: Mercedes 300SL only. You will need to install this fix for damage to take part http://www.nogripracing.com/details.php?filenr=4181
Time of Day Setting: 14:00
Start: STANDING

Server: UKGTL Classics Cup
Password: see above

Notes:
(1) It's best if all drivers can make sure they are connected before the Qualifying session as drivers on track during qualifying will not see cars that join after they are on track until they go back to the garage.
(2) Please make sure you are fully aware of the SimRacing.org.uk Rules.
(3) Driver lists can be found on the championship standings page
(4) The season will be run using the UKGTL Skin Pack 1.6.5.0 which will need to be installed prior to racing; please get it from the downloads page.
« Last Edit: September 23, 2008, 01:25:14 PM +0100 by ginsters sponsored » Logged

Wiltshire Tony
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« Reply #1 on: August 30, 2008, 11:42:46 AM +0100 »

Wonderful to have a race featuring the Merc.
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« Reply #2 on: September 19, 2008, 08:33:39 AM +0100 »

Note to Organisers - I seem to recall that when I raced these beast's last, in MARA, we had to install a fix for crash detection or behavior or something. Sorry I cannot remember exactly what the problem was. Perhaps you could check nogrip for a such a fix?
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« Reply #3 on: September 19, 2008, 07:08:11 PM +0100 »

Thank you Tony thumbup1 I was unaware there was such a problem but noticed exploding Mercs, from racing touches, trouble surfaced during a recent no-grip race. We are looking into it.

Anybody got experience of using the available fix (please don't install it yet if you haven't done so, we will sort it Smiley) ?
« Last Edit: September 19, 2008, 07:13:19 PM +0100 by ginsters sponsored » Logged

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« Reply #4 on: September 19, 2008, 07:13:31 PM +0100 »

Could be a good way of having a no-contact race  shifty
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« Reply #5 on: September 20, 2008, 11:22:22 AM +0100 »

The fix available at No-Grip (http://www.nogripracing.com/details.php?filenr=4181) works fine, been running it for ages with no issues.  It's definitely needed.
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« Reply #6 on: September 20, 2008, 12:13:46 PM +0100 »

The read-me file for the fix says that it only needs to be installed on the server to fix everyones car. But if your racing offline you will need to install the fix as well.
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« Reply #7 on: September 20, 2008, 03:58:19 PM +0100 »

Its not like the option to run the Merc has only just appeared how come this is ony coming to light? I seem to remember a few people running them before but cant remember if something like this appeared.
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« Reply #8 on: September 20, 2008, 04:30:44 PM +0100 »

Well the Merc isn't a popular car to choose in GTC-65 races so it only gets picked when it's Hobsons choice. I don't recall a only Merc race in SROU before. I only knew about the problem because I'd had to drive one in another league.
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« Reply #9 on: September 22, 2008, 08:44:18 PM +0100 »

I'm glad we're being forced to run these because there would be no way in hell i'd choose this Grin

Its surprisingly fun trying to sail this boat around here, i think the brakes on this car are only for testing the bulbs. You seem to have to drive it off the rears as it seems to brake traction so easily with all that torque.
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« Reply #10 on: September 23, 2008, 12:03:15 AM +0100 »

This race is going to end in carnage for many. A lot of peoples races are going to be ruined in other peoples accidents.

Yes, I may be cynical, but I am certain there is going to be big trouble. The car is fun, but on this track it's suicidal.
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« Reply #11 on: September 23, 2008, 07:42:41 AM +0100 »

Will cross my fingers the fix works.
Love these cars but I have tried a few offline races and it is a nightmare getting past any of the cars.
I have to restart half a dozen times before I get a clean first lap!?
Like the vertical jumps though!  Wink
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« Reply #12 on: September 23, 2008, 08:10:16 AM +0100 »

This race is going to end in carnage for many. A lot of peoples races are going to be ruined in other peoples accidents.

Yes, I may be cynical, but I am certain there is going to be big trouble. The car is fun, but on this track it's suicidal.

Don't think anyone should be unduly frightened Smiley The Merc feels very neutral to me and its far easier to drive than the choices for the fun race we had around here, which went off without much grief. Care will be needed but I have no such concerns, we wouldn't have chosen the combo else Wink We should have news on the "exploding" Merc fix soon.

Should just let you all know that grid slots will be limited as garages are in shortish supply here. We all should get on but get there early to avoid dissapointment.
« Last Edit: September 23, 2008, 08:14:26 AM +0100 by ginsters sponsored » Logged

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« Reply #13 on: September 23, 2008, 09:02:15 AM +0100 »

Don't know about "exploding" but they sure bounce well! Applied the fix, and now they are, if anything
overly tolerant to contact. They still bump each other around, but they don't leap off the track
vertically anymore.
Tried changing setups to make it less wobbly, and I succeeded, but also made it very slow in
the proccess, it seems to hustle it round you need it to be a bit loose, and you need a sensitive
right foot (still working on that) easy enough to slide round for a few laps, but in a proper race, I think there will be
the odd spin. Having said that, they seem to handle like the Falcoln, they go very sidways before
completely losing it. I've tried an AI race, and they just form a train, and as stated are tough
to get past. I think with mere mortals running there is likely to be a greater speed differential.
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« Reply #14 on: September 23, 2008, 10:25:45 AM +0100 »

Applied the fix, and now they are, if anything overly tolerant to contact.

Yes, I've found that too. In an offline race last night I appeared to pass sideways through the middle of another car. Still, better that than VTOL. Should be a laugh this one, and with enough practice beforehand, there's no need for it to be any more accident-prone than any other race. You might like to remind me that I said that when you see me lying wheels-up in a ditch.
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