It's a sad thing to see so many motors break, and especially for Francesco, who has for years had the highest kill rate. So a few words, for those who came to GPL via modern Sims, or who are puzzled or perplexed with 1967.
1967 is the original Sim version. Models are hugely improved from original, but physics remain 1998. The Papyrus engineers made these cars work with as much realism as possible. That included realistic racing motors from 1967. That meant no electronic ignition, or onboard computers, and only pitboards for communication.
Real racing saw many more mechanical failures 50 years ago. These could come from an experimental part, a part time mechanic, or from driver error. Papyrus chose to add ALL these factors in, for maximum realism. These were early days for Sim racing. Most have since discovered that maximum realism is only best for most things. Failure rates have been reduced in all GPL Mods. I don't know any real race drivers who would prefer more!
A sign that extra thought and imagination, may have started to kick in, are race starts. The trend over the years I've been Online, has been to gun the motor, release the clutch, and let the traction control do the rest. I've made up many places by not doing this! These are not F1's of 2020 - look to history.
This Sim comes as close to 1967 as possible. Drivers now as then, have their strengths and weaknesses, This Sim, and especially this year will find them, and that makes 1967 special.