Season 30 Privateers Trophy – Round 3 – Riverside 71 We head to the west of the USA for Round 3. The Riverside track in California was in operation from 1957 to 1989. The original course design proved to be dangerous, and it was partially reconfigured in 1969. The track was built to accommodate several different configurations, depending on the type of car and race length. The three options on Riverside Raceway were the long course, the short course and a NASCAR course. When the track was redesigned in 1969, Turn 9 was reconfigured with a wider radius and a dogleg approach added to reduce strain on the cars' brakes.
Race List = iGOR
Server = UKGPL_8
IP = see iGOR
Race date = Sunday 26-06-16
Time = 21:00 UK time (21:00 GMT)
Track =
Riverside 1971 (river71)Race length = 29 laps (50 minutes)
Variant = 1967
60fps patch used = 60fpsV2newmod
Damage Model = Advanced
Qualifying time = 30 minutes
Replays Available
https://www.sendspace.com/file/llytbiDriver lists can be found at the
Privateers Trophy pageHANDICAPPING
The tokens system remains for all drivers.
In the interest of having a competitive championship the faster drivers are requested to voluntarily select car that suits your ability, from Race 1. If you are consistently qualifying at the front of the grid, finishing on the podium & recording fastest lap then you should be not be taking a faster car.
The championship will be reviewed after Race 3. Drivers may then be allocated to one of the following handicap groups
Group 1 BRM, Honda, or Cooper,
Group 2 as above + Brabham
Group 3 as above + Ferrari
Drivers are permitted one Reset / Shift R per race, followed by a compulsory Stop & Go within two laps. If you take your reset on the last lap 15 seconds will be added to your time. A second Shift R will result in Disqualification unless it is the direct result of the first incident e.g. hit when respawning.
If you are the first car entering the pit lane to take your SnG aim to bring the car to a halt alongside the last pit stall - closest to the exit. As soon as your car is stationary you can go. You won't be penalised if you stop a little short or beyond the pit stall.
In the event that more than one car takes a SnG at the same time the following cars can perform their Stop & Go in line.
No overtaking in the pit lane.
Until the number of registered drivers exceeds grid capacity drivers may join the server as soon as it appears in IGOR.
Drivers are required to complete 50% distance to score points.
There is no Red Zone for this series, moderating will be on reported incidents only. Please remember that an additional 1 place penalty is awarded for Lap 1 incidents.
Please restrict chat to pit messages including at the end of the race until ALL drivers still racing have crossed the line.
Password: see above