One more time thanks to Axel for this great Ferrari cup .
As well a nice way to make 60fps more popular , hopefully .
Afaik : biggest advantage of 60fps over 36fps I read , should be , collision box is updated double time /fast . This should lead to closer car to car racing . especially online less warp contact .
Guess , as long your PC couldn’t handle 60fps solid , you wont benefit of ….
To me everything was great working in both of yesterdays races .
But apart from that its maybe an good idea to set server to what the readme told :
5/84
5/384
client 5/84
server5/32
it may worth a try .
two things I noticed as an disadvantage of 60fps :
- While offline AI cars do accelerate much too fast , especially at start .
Not sure if this could be solved by tweaked AI.ini for each track ..
- I got the impression that counter steering is over sensitive .
As to the races :
Big hand to winners .
At Spa I messed up by myself in last lap and at WG I survived one kick out .
But in both races I got very lucky results , considering the fact I was much slower then the front runners .
Real big fun . looking forwards to next Ferrari event
edit: maybe we should interchange our specs&settings in that `60fps how to `thread . To see what can be done to make 60fps run proper for all users .