...60 fps runs at my computer, but i notice no inprovement in visuals...
60 was written by brr because he got a new LCD monitor that
really didn't like 36fps. There may be others in the same situation, kept away from GPL for that reason, and they may increase our numbers.
...Keep in mind, despite all these little benefits you mentioned, GPL is not made to be run at 60 fps...
Because GPL was written in 1998, when the average computer was a Pentium (such as my 100MHz, and they were all single-core), they had to sacrifice performance just to get it to run.
...and there will likely be some server load problems, client side problems...
Again, because of when it was written. Most people had a 14K or 28K modem. You can _almost_ run a full field on a 28K modem. If there's anyone here still on dial-up, we won't let them serve official races. OK?
...If someone is getting 54 fps instead of full 60, will the case with collision boxes be the same or it will be much worse?...
No reason to think that 54 will be worse than 36. And anyways, your computer is still running the game at 36 or 60, it's just not rendering it fast enough (separate parts of the game engine).
...Will all tracks work equally well?...
Haven't found any that don't work on 60. The heavier-load ones at 36 will still be heavier at 60.
...What about the mods?...
All are compatible (note, there are 3 [well, 4, but the original 60fpsV1 has been superseded by 60fpsV1AI which features better AI behaviour, but they're mutually compatible] different 60fps patches: for the GT cars use V1 [or V1AI], for the 67s use V2, all else use V2newmod). All are selectable (and unselectable) by opening GEM+, clicking a box, and closing GEM+, a process that takes maximum 10 seconds.
...Will the replays still be legit?...
What do you mean by "legit"? GPLRank accepts 60fps replays for WRs (but please specify which it is when submitting).
...Can the servers handle the load? Even with 36 fps and 67 mod we get wierd things like screenfreeses and stuff...
Almost always caused by a track problem. Sector misalignments are a trackmaker's bugbear. Sometimes it's a communication issue, but I haven't found 60 to be any worse than 36. And I'm sorry, but anyone trying to game online over whatever sort of wireless should really know better. This isn't Farmville.
...but I dont see any point in it.
Have you ever lost a season championship to what should have been only a minor bump, but GPL sent you over the fence?