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  • S3969xF1 Grenzlandring: November 12, 2021
November 12, 2021, 10:35:30 PM +0000 - Grenzlandring (1948-52) - UKGPL Season 39 (Autumn 2021) 1969 F1
Driver
 Team
Nat. Make Model Class Qualifying Race
Tyres Pos Time/Gap Pos Time/Gap Laps Stops Best Retirement
reason
Ballast
Cookie
 Antipasti Racing
BRM P126/139 (#1969) F1 1969 3 +0.768
185.506mph
1 49:29.840
183.200mph
27 1:48.829
185.161mph
Dunlop  
AnGex
 Black Night Racing
McLaren M9A (#1969) F1 1969 1 1:47.859
186.826mph
2 +21.772
181.867mph
27 1:47.824
186.887mph
Goodyear  
Doni Yourth
 Blue Moose Racing
Brabham BT24 (1969) (#1969) F1 1969 9 +2.068
183.312mph
3 +21.857
181.862mph
27 1:47.761
186.996mph
{unknown}  
Pete Bennett
 TeamTobo
Lotus 49 (1969) (#1969) F1 1969 10 +2.847
182.022mph
4 +1:23.225
178.206mph
27 1:48.242
186.165mph
Firestone  
Rainier
 Equipe BGB
BRM P126/139 (#1969) F1 1969 12 +3.687
180.651mph
5 +1L
172.269mph
26 1:52.101
179.757mph
Dunlop  
dave curtis
 Black Night Racing
Lotus 49b (DFV) (#1969) F1 1969 8 +1.842
183.689mph
6 +6L
149.465mph
21 1:48.379
185.930mph
Disco
Firestone  
MagicArsouille
 Equipe BGB
BRM P126/139 (#1969) F1 1969 11 +2.896
181.941mph
7 +10L
177.548mph
17 1:48.705
185.372mph
Disco
Dunlop  
Leo Menegucci
 
Lotus 49 (1969) (#1969) F1 1969 2 +0.513
185.942mph
8 +15L
178.445mph
12 1:48.147
186.329mph
Disco
Firestone  
EvilClive
 Blue Moose Racing
Lotus 49 (1969) (#1969) F1 1969 6 +0.885
185.306mph
9 +0.517
178.377mph
12 1:47.927
186.709mph
Disco
Firestone  
GrandPrixYannick
 
McLaren M9A (#1969) F1 1969 4 +0.833
185.395mph
10 +19L
180.439mph
8 1:48.982
184.901mph
Disco
Goodyear  
Claudio Navonne
 
McLaren M7 (DFV) (#1969) F1 1969 5 +0.845
185.374mph
11 +20L
181.963mph
7 1:48.685
185.407mph
Disco
Goodyear  
Billy Nobrakes
 Black Night Racing
Brabham BT26a (DFV) (#1969) F1 1969 7 +1.449
184.350mph
12 +26L
136.691mph
1 2:24.909
139.059mph
Disco
Dunlop  
60fps UKGPL8
 
BRM P126/139 (#1969) F1 1969 13 DNS ---
---
Dunlop  
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Author Topic: UKGPL Season 39 (Autumn 2021) 1969 F1 - Grenzlandring - Nov 12  (Read 423 times)
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AnGex
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« Reply #15 on: November 16, 2021, 03:42:34 PM +0000 »

.
about the second accident ,please look at the reaplay before said things !....in fact , Andreas sudenly slow down 300m before the last turn ( lap 8 ) at 285 km/h ....if you have a look at the lap 7 he is still at 301 km/h when he's enter in the last turn ....300m  later !! how can avoid sutch action ??....nobody can !....what's append Andreas ?....

Sorry to Andreas for the last contact , on the reaplay it's look more like a GPL  bug , I don't see realy contact...

I don't really know what happened there. In any case, it was certainly not intentional on Tristan's part, as Yannick portrayed it. He should take a look at his own nose. In Germany we have a saying: "He who sits in a glass house should not throw stones". I would just like to remind you of the 68 race in Kyalami, F2 in Zandvoort and 69 in Mosport. Shooting down lapped drivers and further reckless driving.
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GrandPrixYannick
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« Reply #16 on: November 16, 2021, 06:10:14 PM +0000 »

.
about the second accident ,please look at the reaplay before said things !....in fact , Andreas sudenly slow down 300m before the last turn ( lap 8 ) at 285 km/h ....if you have a look at the lap 7 he is still at 301 km/h when he's enter in the last turn ....300m  later !! how can avoid sutch action ??....nobody can !....what's append Andreas ?....

Sorry to Andreas for the last contact , on the reaplay it's look more like a GPL  bug , I don't see realy contact...

I don't really know what happened there. In any case, it was certainly not intentional on Tristan's part, as Yannick portrayed it.
That's not how meant to I portray it. Of course I do not think Tristan did this on purpose, but both incidents were caused of similar reasons that, in my opinion, were very much avoidable.
Tristan and I also had a fallout about one another earlier this year, which got me some blood boiling and got me venting here without much forethought. So my apologies for the harsh words I wrote. Didn't mean to put it like that.

As I also wrote earlier, replying to Pete, I didn't handle the second incident well either. I saw there was a big incident, but because there was initially just a still yellow flag (meaning, incident but no cars on track), I trusted myself I could go on without too many cautionary methods. I saw a slow going Doni I could pass it on the outside, and a Lotus on the side of the track which I thought I could avoid. At that point I should have slowed down, but we know what happened next. Overconfidence. My loss.

I'm not going to look everything back up again, but I'm aware that I have a tendency to get quickly impatient or overzealous behind the wheel.
All I can say -now that's been brought up- is that it's a trait of mine that needs taming and that I'll make an attempt to put emphasis on it for the remainder of the season.
« Last Edit: November 16, 2021, 06:16:11 PM +0000 by GrandPrixYannick » Logged

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maddog
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« Reply #17 on: November 16, 2021, 06:12:21 PM +0000 »

Just a hint,
I do control my distance to other cars by looking at the top center pribluda info - less than 6-7m is dangerous for me ...
I recommend a realistic FOV, rather than little numbers, to judge the safe distance to other cars. Cool
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Cookie
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« Reply #18 on: November 16, 2021, 08:35:29 PM +0000 »

I recommend a realistic FOV, rather than little numbers, to judge the safe distance to other cars. Cool

So, you say we have to use 78° no matter wich size or ratio our monitor (14"- 55" 4:3 16:9 21:9) has and wich distance we sit from it (20cm to 5m) ?

Can you give us your definition of this "realistic Field of View" ?

« Last Edit: November 16, 2021, 08:38:00 PM +0000 by Cookie » Logged

Axel "Cookie"

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maddog
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« Reply #19 on: November 16, 2021, 11:12:30 PM +0000 »

We have had this discussion about FOV, and viewing distance earlier this year.  The realistic FOV is that which mathematically matches the focal distance of the Human eye.  I  ' blew up, ' the ideas about different distances from your screen for realism, from a guy who kept returning to SRMZ, from another Sim, because his information was mostly wrong!  Needed a large screen to avoid eye strain. or back strain, and needed a realistic FOV to do what was advertised.  It assumed the 2D screen we look at, gives us a racing World that is also two dimensional. The track is squashed into the screen, folks!  Long, complex, awe inspiring tables with calculations flowed across the page.  2D calculations.  But 3D optics bend.  The World does not appear as a flat screen, either ahead, or behind us, or passing through us. Shocked Cool

You are free to choose any FOV for racing, though not originally made for the Sim.  You may find distance a problem, and glancing L & R for safety a problem, and mirrors a problem.  We must each choose  - some guidance is good - some guidance is bad
« Last Edit: November 16, 2021, 11:17:19 PM +0000 by maddog » Logged
Cookie
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« Reply #20 on: November 17, 2021, 12:16:02 AM +0000 »

It seems you have the one and only truth....

Is 78° the right FOV for all the possible combinations?

Is GPL unique ? as all modern Sims have the adjustable  FOV in their settings.
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Axel "Cookie"

poor, he who sees no stars without the punch in the face

an aphorism of  Stanislaus Jercy Lec
dave curtis
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« Reply #21 on: November 17, 2021, 09:06:11 AM +0000 »

We have had this discussion about FOV, and viewing distance earlier this year.  The realistic FOV is that which mathematically matches the focal distance of the Human eye.  I  ' blew up, ' the ideas about different distances from your screen for realism, from a guy who kept returning to SRMZ, from another Sim, because his information was mostly wrong!  Needed a large screen to avoid eye strain. or back strain, and needed a realistic FOV to do what was advertised.  It assumed the 2D screen we look at, gives us a racing World that is also two dimensional. The track is squashed into the screen, folks!  Long, complex, awe inspiring tables with calculations flowed across the page.  2D calculations.  But 3D optics bend.  The World does not appear as a flat screen, either ahead, or behind us, or passing through us. Shocked Cool

You are free to choose any FOV for racing, though not originally made for the Sim.  You may find distance a problem, and glancing L & R for safety a problem, and mirrors a problem.  We must each choose  - some guidance is good - some guidance is bad

Thanks, I have done exactly this!

Especially this part:
Quote
You are free to choose any FOV for racing,

Not so much this part, but I've chosen to ignore it - which I'm allowed to!
Quote
You may find distance a problem, and glancing L & R for safety a problem, and mirrors a problem
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