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  • S4367F1P Dundrod: October 15, 2023
October 15, 2023, 11:04:02 PM +0100 - Dundrod - UKGPL Season 43 (Autumn 2023) 1967 F1 (Privateers)
Driver
 Team
Nat. Make Model Class Qualifying Race
Tyres Pos Time/Gap Pos Time/Gap Laps Stops Best Retirement
reason
Ballast
Rainier
 Equipe BGB
Cooper T81b (Maserati) (#1967) F1 1967 1 3:51.806
117.191mph
1 55:56.730
113.300mph
14 3:55.481
115.362mph
Firestone  
Eric Bilodeau
 Equipe BGB
BRM P115 (#1967) F1 1967 2 +1.043
116.666mph
2 +31.661
112.241mph
14 3:58.589
113.859mph
Goodyear  
PaulV
 Blue Moose Racing
Cooper T81b (Maserati) (#1967) F1 1967 10 +54.068
95.026mph
3 +2:15.922
108.891mph
14 4:00.897
112.768mph
Firestone  
Pepe Higdon
 
Honda RA300 (#1967) F1 1967 7 +12.834
111.043mph
4 +2:41.703
108.093mph
14 4:03.449
111.586mph
Firestone  
CubbieRoo
 Soggy Bottom Racers Club
Cooper T81b (Maserati) (#1967) F1 1967 6 +12.685
111.111mph
5 +1L
104.841mph
13 4:11.094
108.189mph
Firestone  
Walter Conn
 REV
Cooper T81b (Maserati) (#1967) F1 1967 8 +28.518
104.353mph
6 +3L
105.076mph
11 4:04.912
110.920mph
Disco
Firestone  
bernie
 Soggy Bottom Racers Club
Honda RA300 (#1967) F1 1967 9 +46.517
97.604mph
7 +9L
103.068mph
5 4:17.022
105.693mph
Disco
Firestone  
Albert Hallu
 
Cooper T81b (Maserati) (#1967) F1 1967 5 +8.529
113.032mph
8 +12L
111.256mph
2 3:56.870
114.685mph
Disco
Firestone  
francesco
 Soggy Bottom Racers Club
Cooper T81b (Maserati) (#1967) F1 1967 4 +7.905
113.326mph
9 +13L
108.588mph
1 4:08.561
109.291mph
Disco
Firestone  
il_lupo_mannaro
 Black Night Racing
Cooper T81b (Maserati) (#1967) F1 1967 12 10 +36.089
94.898mph
1 4:40.939
96.695mph
Disco
Firestone  
dave curtis
 Black Night Racing
Cooper T81b (Maserati) (#1967) F1 1967 3 +4.351
115.032mph
DNS ---
---
Firestone  
60fps UKGPL10
 
Honda RA300 (#1967) F1 1967 11 ---
---
Firestone  

Moderator's Report

A clean race with no reported incidents.

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Author Topic: UKGPL Season 43 (Autumn 2023) 1967 F1 (Privateers) - Dundrod - Oct 15  (Read 6917 times)
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Phil Thornton
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« on: October 09, 2023, 08:03:06 PM +0100 »

Season 43 – 1967 F1 – Round 4 – Privateers  - Dundrod
For the 4th round in the  1967 Grand Prix series finds us at Dundrod in Northern Ireland. The Dundrod Circuit was first used in 1950 for the RAC Tourist Trophy Sports Car race and for the Formula One (non-championship) Ulster Trophy. The Sports Cars raced again in 1951 through to 1955 and the Formula 1 cars from 1951 through to 1953. The circuit comprised public roads closed for racing including a section of the B38 Hannahstown Road between Glenavy and Hannahstown, a section of the B101 Leathemstown Road from Leathemstown Corner to Dundrod and a section of the B153 Quarterland/Tornagrough Road from Cochranstown to the road junction of the B38 Upper Springsfield Road/Hannahstown Road at the Lindsay Hairpin. The last car race held on the Dundrod Circuit was the 1955 RAC Tourist Trophy race in which sadly there were 3 fatalities. The narrow, high-speed nature of the circuit, meant it was just too dangerous and since then it has only been used for motorcycle racing.

For this race we will use the 1955 layout which includes the Leathemstown Bridge section.

Race list = iGOR
Server = UKGPL10
IP address = 217.155.118.41
Password = see above
GPL Mod = 67F1
60fps Patch = 60fpsV2newmod
Track download = here
Track directory = Dund1955
Quali starts = 20:45  UK time -> 45min
Race starts = ~21:30 UK time
Race length = ~50 min -> 14 laps
Replay = here

Please use the Track Gap Freeze Fix Patch V.09 for all on-line races.

Please READ CAREFULLY THE RULES :
A driver must cross the start line in order to register the use of a chassis, participation in qualifying is not sufficient.

The tokens system will be used with drivers being awarded tokens for starting the season and for starting each race. Each car will cost a number of tokens per race.

Drivers are reminded that Lap 1 incidents carry an extra 1 place penalty.

Drivers must complete 50% race distance to score.

MOD PRO so no shift-R

Only reported incidents will be moderated.

Please, excepting emergencies, no chat until Session Completed in qualification. No chat in the race until ALL drivers still racing have crossed the line.

Please check the Season 43 details regarding rules and the 1967 F1 Privateers Championship pages in particular.
« Last Edit: October 09, 2023, 08:05:08 PM +0100 by Phil Thornton » Logged
CubbieRoo
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« Reply #1 on: October 11, 2023, 07:58:29 PM +0100 »

Since Dundrod is a very narrow track, are there any additional rules (or guidelines) on what is an acceptable racing line?  Seems to me passing will be very hard if one chooses to hold the middle of the track, most notably on the straights.
For myself I intend to pull to one side if the guy behind me clearly has a faster race-pace, to (hopefully) avoid any racing incidents largely down to frustration.

Thanks for any advice  Smiley
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Phil Thornton
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« Reply #2 on: October 11, 2023, 08:42:33 PM +0100 »

Nothing specific other than don't drive down the middle of the track. On all tracks (that I'm aware of) there is a racing line which is visible by the dark lines generated by the tyres (the track builders call this the groove). If you stick to the groove you will be fine. It is up to the other drivers to find a way past you. The section in the rules that refer to this is on the Etiquette page, specifically bullet point 9  under General.

Don't worry about letting drivers past if you are racing them. You only need to move aside if you are being lapped, but only if it is safe to do so and your move will not be misunderstood by the lapping driver.

Try not to get too preoccupied with the rules, they are a necessary evil, but the most important thing is to have fun. The rules are pretty much common sense so if you drive with consideration for others you should be fine.
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CubbieRoo
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« Reply #3 on: October 11, 2023, 10:22:56 PM +0100 »

Yes I suppose I was partly wondering if 'driving down the middle' would be considered blocking on a narrow track, especially at Dundrod where a fair amount of positional preparation -perceived to be weaving- might be required, but considered problematic from a moderation perspective.  Basically I would be mortified to ruin someones race because of a somewhat unorthodox approach to the best available line.

Of course, on point 9 everyone should expect to get black flagged.  Smiley
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« Reply #4 on: October 12, 2023, 12:32:34 AM +0100 »

Just a teaser:

https://youtu.be/6L2ZcPtyBEo
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Axel "Cookie"

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bernie
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« Reply #5 on: October 12, 2023, 09:29:09 AM +0100 »



84 Laps ! Those guys defined the word "Aliens"  Thanks for the post Axel .
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EvilClive
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« Reply #6 on: October 12, 2023, 10:54:26 AM +0100 »

WOW! that was a BIG grid of cars for such a narrow track and with the range of engine sizes there would have been a great deal of lapping over such a distance.
Just stunned by how casually the commentator refers to the drivers that were killed. I guess back then it was considered quite acceptable to lose a couple of lives in a race............................thankfully times have changed.

@Cubbie
All the reading of Etiquette and Rules is only half of the equation. IMHO being aware of what is coming up behind you is the biggest issue. I hope that you have Pribluda installed, as the info about other cars will be a great help in identifying who you are racing with, and who is about to lap you.
If you are aware in advance that the leaders are about to lap you ( infuriating as that might be ) then YOU can decide where and how it happens. Ideally you pick a fast straight section and move off the racing line and lift slightly to allow them to sweep past. This will lose you far LESS time than getting entangled and involved in a corner with a fire breathing alien up your exhaust pipe. That usually results in someone leaving the track  Roll Eyes

I know that there are some purists in UKGPL who prefer to rely on the pitboard, and that is OK when you have many years of experience with online hostilities. Gradually experience of who has alien DNA and their names will allow you to read the pitboard and check your mirrors to get the full picture.
I fully appreciate that for the moment you do not wish to be the cork in a bottle ....we have all been there!!!
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« Reply #7 on: October 12, 2023, 11:42:45 AM +0100 »


Just stunned by how casually the commentator refers to the drivers that were killed. I guess back then it was considered quite acceptable to lose a couple of lives in a race............................thankfully times have changed.

And it happened less than 3 months after the tragedy at Le Mans 24 hours (more than 80 spectators killed).

55 cars racing during 7 hours on such a track ! Can we imagine that, today ?  Grin

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bernie
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« Reply #8 on: October 12, 2023, 08:56:27 PM +0100 »

Quote
Ideally you pick a fast straight section and move off the racing line and lift slightly to allow them to sweep past. This will lose you far LESS time than getting entangled and involved in a corner with a fire breathing alien up your exhaust pipe. That usually results in someone leaving the track  Roll Eyes 

I think the Blue flags rule recommends staying ON the racing line when being lapped !
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« Reply #9 on: October 12, 2023, 11:34:19 PM +0100 »


55 cars racing during 7 hours on such a track ! Can we imagine that, today ?  Grin


I do remember I was sitting at Hockenheim as child at the side of the track with the feet on the tarmac!
Much protesting when stewards came and wanted us to go back 50cm... censored
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Axel "Cookie"

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« Reply #10 on: October 13, 2023, 01:19:46 PM +0100 »

Quote
Ideally you pick a fast straight section and move off the racing line and lift slightly to allow them to sweep past. This will lose you far LESS time than getting entangled and involved in a corner with a fire breathing alien up your exhaust pipe. That usually results in someone leaving the track  Roll Eyes 

I think the Blue flags rule recommends staying ON the racing line when being lapped !

From UKGPL rules :

How to allow a lapping car to pass cleanly:

When approached by a faster car, initially just hold your line to prevent any confusion A valid exception to this is where you have spotted the car early enough to move off the racing line before they approach you. Make sure that any such move is made well before the lapping car is close to give them plenty of time to react. If in doubt, it is best to hold your line.
If the faster driver then moves alongside in an attempt to pass, back off just very slightly to make the pass easier. Be aware in this situation that GPL only shows one following car in your mirrors. If the pass is in a corner, make sure to give as much room as possible to the other driver. Because of warping and your limited peripheral vision, this usually means running right around the outside of a corner.
If the following car does not pass you almost immediately then try to allow them to pass at a safe part of the circuit as soon as you can.
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dave curtis
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« Reply #11 on: October 15, 2023, 09:16:38 PM +0100 »


Sorry - brief power outage, will try to get server up again in a few mins...
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Albert Hallu
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« Reply #12 on: October 15, 2023, 09:17:59 PM +0100 »

Server is down?
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dave curtis
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« Reply #13 on: October 15, 2023, 09:20:05 PM +0100 »

Server is down?

Up again now, with 20mins session.
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dave curtis
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« Reply #14 on: October 15, 2023, 09:48:46 PM +0100 »

Chucked out of my own server with CTD at the end or practice, just as I watched Albert slide into a fence.
(That's right, there were some issues here.  Thought the gap patch had dealt with that...)
New connections were not being accepted.

Have fun chaps.


Apologies again for the power outage / server disruption earlier.  Good to see you had got back in again.
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