Quarterly cost: �0
 
nonchalant-unilinear
April 27, 2024, 05:23:07 PM +0100 *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
Series
S4455GPP
S4455GPW
S4466CA
S4467F1P
S4467F1W
S4467F2A
S4467F2P
S44JSMT
Recent
S4455GPP Roy Hesketh (…
S4455GPW Roy Hesketh (…
S4466CA Bathurst
S4467F1W Mont-Tremblant
S4467F1P Mont-Tremblant
S4467F2P Snetterton (L…
S4467F2A Snetterton (L…
Forthcoming
S4455GPP Reims (1954-7…
S4455GPW Reims (1954-7…
S4466CA Michigan
S4467F1P Aintree
S4467F1W Aintree
S4467F2P Sempione (193…
S4467F2A Sempione (193…
 
   Home   Help Search Calendar Login Register     LM2 Replays Rules Links Circuits Teams  
Linked Events
  • S17 Monza: February 25, 2009
February 25, 2009, 09:41:06 PM +0000 - Monza (GP 1955-71) - UKGPL Season 17 (2009)
Driver
 Team
Nat. Make Model Class Qualifying Race
Tyres Pos Time/Gap Pos Time/Gap Laps Stops Best Retirement
reason
Ballast
NickyIckx
 Antipasti Racing
Ferrari 512 F1 1965 4 +0.074
---
1 37:51.377
---
23 1:37.796
---
Dunlop  
john roberts
 
BRM P261 (1965) F1 1965 2 +0.008
---
2 +0.557
---
23 1:37.345
---
Dunlop  
Samb
 Reed Racing
BRM P261 (1965) F1 1965 1 1:36.742
---
3 +1.763
---
23 1:36.331
---
Dunlop  
FullMetalGasket
 HikiWazaRacing
Honda RA272 F1 1965 8 +0.712
---
4 +1.808
---
23 1:36.347
---
Goodyear  
Will Tway
 Crash 'N' Burn Racing
BRM P261 (1965) F1 1965 5 +0.264
---
5 +16.277
---
23 1:37.442
---
Dunlop  
Hristo Itchov
 HikiWazaRacing
Honda RA272 F1 1965 3 +0.009
---
6 +26.215
---
23 1:36.494
---
Goodyear  
norbert
 Antipasti Racing
Ferrari 512 F1 1965 10 +1.326
---
7 +26.612
---
23 1:38.528
---
Dunlop  
Turkey Machine
 Clark-Hill Racing
Lotus 33 (Climax 1965) F1 1965 6 +0.378
---
8 +39.986
---
23 1:36.661
---
Dunlop  
EvilClive
 HikiWazaRacing
Honda RA272 F1 1965 9 +0.776
---
9 +48.893
---
23 1:38.377
---
Goodyear  
il_lupo_mannaro
 
Ferrari 512 F1 1965 11 +2.089
---
10 +1:01.263
---
23 1:38.217
---
Dunlop  
Podkrecony_Ziutek
 Clark-Hill Racing
Lotus 33 (Climax 1965) F1 1965 13 +2.350
---
11 +1:11.922
---
23 1:39.154
---
Dunlop  
AuldenA
 
BRM P261 (1965) F1 1965 15 +2.987
---
12 +1:13.145
---
23 1:38.604
---
Dunlop  
bernie
 Soggy Bottom Racers Club
Brabham BT7 (Climax) F1 1965 16 +3.030
---
13 +1:27.041
---
23 1:39.899
---
Dunlop  
Geoff65
 Clark-Hill Racing
Lotus 33 (Climax 1965) F1 1965 14 +2.495
---
14 +7L
---
16 1:38.862
---
Dunlop  
vosblod
 Clark-Hill Racing
Lotus 33 (Climax 1965) F1 1965 17 +4.062
---
15 +8L
---
15 1:39.617
---
Dunlop  
happyal
 Clark-Hill Racing
Lotus 33 (Climax 1965) F1 1965 12 +2.148
---
16 +17L
---
6 1:40.226
---
Dunlop  
natan5
 
BRM P261 (1965) F1 1965 7 +0.409
---
17 DNS ---
---
Dunlop  
6 UKGPL
 
Lotus 33 (Climax 1965) F1 1965 18 ---
---
Dunlop  
Pages: 1 ... 5 6 [7] 8
  Print  
Author Topic: UKGPL Season 17 (2009) - 60fps Test Race - 65 Mod - Monza - Feb 25  (Read 22924 times)
0 Members and 1 Guest are viewing this topic.
Will Tway
Jr. Member
**
Posts: 145


View Profile
« Reply #90 on: February 27, 2009, 04:36:11 PM +0000 »

simply ask Will Tway how to
or run for upgrading `re PCs , nothing more then a 3 times `get lost in a pub `.

 Shocked Roll Eyes


I must've been lost in a pub.....don't quite understand....but that's normal.  Cheesy

Viva Team Antipasti!!!


Logged

bound to cover just a little more ground
Ken Murray
Sr. Member
****
Posts: 1648


Ducati 996 @ Cadwell Mountain


View Profile
« Reply #91 on: February 27, 2009, 04:48:01 PM +0000 »

Only problem I noticed was when looking at the tree tops....the frames look choppy or seem to slide instead of blending together.

That sounds like no vsynch. Do you know whether you have it on or off?
Logged
FullMetalGasket
Director, AC
SimRacing.org.uk Staff
Hero Member
****
Posts: 4238



View Profile
« Reply #92 on: February 27, 2009, 04:57:20 PM +0000 »

Are you drunk Nicky?  Grin
I can't follow that either  Tongue
Logged
Will Tway
Jr. Member
**
Posts: 145


View Profile
« Reply #93 on: February 27, 2009, 05:18:22 PM +0000 »

Quote
That sounds like no vsynch. Do you know whether you have it on or off?

Thanks for your help Ken. The answer is "no". I looked through my core.ini file and noticed Vsynch is "0" for RastV2 but I'm still using the original Rasters.

Your help is greatly appreciated as is your Brab setup for Brands.  Cool

Cheers,

Will

Update:

65 Mod runs smooth as silk at Monza with d3dRastersV2 and Vsynch turned off. I don't see an option to turn vsynch off or the old d3d rasters. Thanks again for you help.

« Last Edit: February 27, 2009, 05:54:17 PM +0000 by Will Tway » Logged

bound to cover just a little more ground
Geoff65
Former UKGPL Moderators
Full Member
**
Posts: 824


Aussie Paul Hawkins. Sitting in Porsche 910


View Profile WWW
« Reply #94 on: February 27, 2009, 06:02:22 PM +0000 »

Only problem I noticed was when looking at the tree tops....

A new sport discovered by Will.....150mph Koala spotting!!......... Grin
Logged

www.clark-hillracing.com

"Racing is life.....anything that happens before or after, is just waiting"
Steve McQueen from "Le Mans"

GPL Rank +15.145 29/3/2012
Ken Murray
Sr. Member
****
Posts: 1648


Ducati 996 @ Cadwell Mountain


View Profile
« Reply #95 on: February 27, 2009, 06:36:44 PM +0000 »

Quote
That sounds like no vsynch. Do you know whether you have it on or off?

Thanks for your help Ken. The answer is "no". I looked through my core.ini file and noticed Vsynch is "0" for RastV2 but I'm still using the original Rasters.

Your help is greatly appreciated as is your Brab setup for Brands.  Cool

Cheers,

Will

Update:

65 Mod runs smooth as silk at Monza with d3dRastersV2 and Vsynch turned off. I don't see an option to turn vsynch off or the old d3d rasters. Thanks again for you help.



I've found the only sure way to turn it on and off is in the graphics card settings.
Logged
NickyIckx
Full Member
***
Posts: 745


View Profile
« Reply #96 on: February 28, 2009, 12:00:16 PM +0000 »

 Cheesy
Quote
Are you drunk Nicky?

nope  Grin not all of the time  Wink

may this version is more understandable :

bloody brilliant .. 65mod with its 2 new updates...it really is.

The Times Thes Are a Changin

to all those do think their PC  is to old too handle the new stuff well

simply ask Will Tway how to manage as he said
Quote
As for the 60fps, my old computer handled it pretty well. Frames were never at 60 but never below 50.

or run for upgrading `re PCs hardware, should not more expensive then spent money on to  `get lost in a pub `3 times.

 ???does it make sence now   Grin
« Last Edit: February 28, 2009, 12:02:53 PM +0000 by NickyIckx » Logged
Ken Murray
Sr. Member
****
Posts: 1648


Ducati 996 @ Cadwell Mountain


View Profile
« Reply #97 on: February 28, 2009, 01:44:26 PM +0000 »

simply ask Will Tway how to manage as he said
Quote
As for the 60fps, my old computer handled it pretty well. Frames were never at 60 but never below 50.

It would be interesting to know the spec of Will's "old" computer?!
Logged
Hristo Itchov
Sr. Member
****
Posts: 3966


There is no limit!


View Profile WWW
« Reply #98 on: February 28, 2009, 03:33:43 PM +0000 »

So ... my pc is sempron 2800+ with 9800xt agp card, i can run 60 fps no problem offline without other cars. Online and with other cards fps drop no matter what. Let's be reasonable and not ask ppl to upgrade just for  wishful mandatory 60fps league races. I don't mind if it's 40, 50 or whatever fps, but when it goes up and down during a lap, that's the real problem like already mentioned.
Logged

Will Tway
Jr. Member
**
Posts: 145


View Profile
« Reply #99 on: February 28, 2009, 04:16:28 PM +0000 »

Hi Ken,

Here are the specs to my computer. It's a home build and is at least 3-4 years old.




Also I have an ATI grafix card and I could not find any way to turn Vsync off. I even downloaded a tweak program for ATI and still couldn't find a way to turn it off.

For what it's worth, here's my video card options....









From what I've read on RSC it seems most folks don;t use ATI cards. I'd love to upgrad but it's just not in the cards at the moment. Any suggestions on tweaking my old video card would be much apprecitated as would your Brab set up for Brands.  ninja

Thanks.

Will


Thanks for your explination Nicky....I get it now. Off to the pub.....
« Last Edit: February 28, 2009, 06:48:07 PM +0000 by Will Tway » Logged

bound to cover just a little more ground
FullMetalGasket
Director, AC
SimRacing.org.uk Staff
Hero Member
****
Posts: 4238



View Profile
« Reply #100 on: February 28, 2009, 04:51:56 PM +0000 »

Looking at the sub-text I think your V-sync may be controlled by the 'Wait for vertical refresh' option  Smiley
Just move it towards the quality side of the scale until it says forced on rather than (I'm guessing here) 'on, if application supports' or similar

FWIW I don't consider that an overly slow system, dual GFX cards may help too if the ATI system works better than Nvidea's did when I tried that  Smiley

I'll be convinced it's a potential for league use if I can get my really old system to run it, That's something like an Athlon 2700+, Geforce 4600, 2 gig (maybe) ram.
It runs all the old mods without ever dropping frame rates - really doubt it could handle 60FPS patch though  Cheesy
Logged
Turkey Machine
UKGPL Assistant Divisional Moderator
Sr. Member
****
Posts: 1724

Elitist psychopath with AS.


View Profile
« Reply #101 on: February 28, 2009, 04:52:26 PM +0000 »

Yeah, V-Sync is the same as "wait for vertical refresh".
Logged

Everyone knows that million-to-one chances happen 9 times out of 10. Why the hell do I keep crashing then?!
NickyIckx
Full Member
***
Posts: 745


View Profile
« Reply #102 on: February 28, 2009, 05:36:31 PM +0000 »

 Smiley
Hi Will , ( and all ) Smiley

<afaik for ATI videocards ,Vsync could be turn on/off inside Catalyst Control Centre (CCC ) under :
  Display Option : 3D Refresh Rate Override. Inside that popup you can set your desired frequency .
  Guess 60Hz would be the equivalent to Vysnc on if using 60fps stuff in GPL .
  And set to disabled would like Vsync off then .  I am not sure  ….

< as to your 3D settings :
 
  can imagine you already tried before  , but  setting the sliders to very left performance inside :
  Texture Preference
  Mip Map Detail Level
  Wait for vertical refresh

could help  increasing performance.

Play around with that settings a bit . I know its an time bandit to do . But maybe it pays off to try.

< as to the question whats more good NVIDIA or ATI:

   forget it.  I have run both during time and in my opinion there are none difference when it comes to play GPL .
   Its wasted time to think on it.
   But one thing for sure : in general NVIDA cards are more expensive . no matter if old or used.

< to get an idear of how to upgrade Videocard with most less money :

 have a look here :  http://www.3dchip.de/Grafikchipliste/Leistung_Graka.htm#top   ( copy and paste , if link dont work)

as a benchmark ; I run a ATI X1800XT videocard ( see post 83 inside this thread ).

Downside for you is hanging still on AGP slot , cause those videocards are mostly more expensive compared to same level once are PCIe slot versions.

But who know . There is always possibility to have a lucky shot at ebay for example ..

< as to the question whats the bottleneck CPU or Videocard :

   that’s always hard to decide. No doubt.

But in general you can say  ;  stoneage videocard aren’t able to give modern CPUs enough work to do
                                    And ; stoneage CPU wont be able to handle all the datas sent by modern Videocards in time .

< to all ,if there is interest in : I could search german ebay for `lucky shot videocard`or nice price   however it called ..
( I noticed UKebay is a bit less busy and more expensive. well downside would be the extra shipping cost)
   I usually do it anyway . part of my `wake up morning procedure while drinkin cup of coffee.

Regards
NickyIckx







« Last Edit: February 28, 2009, 05:43:27 PM +0000 by NickyIckx » Logged
Will Tway
Jr. Member
**
Posts: 145


View Profile
« Reply #103 on: February 28, 2009, 06:23:00 PM +0000 »

Smiley
Hi Will , ( and all ) Smiley


< as to your 3D settings :
 
  can imagine you already tried before  , but  setting the sliders to very left performance inside :
  Texture Preference
  Mip Map Detail Level
  Wait for vertical refresh

could help  increasing performance.

Play around with that settings a bit . I know its an time bandit to do . But maybe it pays off to try.

Just when I was about the throw in the towel, I did just a Nicky suggested and moved the texture, mip and wait for refresh options all to the far left and I'll be damned...not only are the frame rates as smooth as RastersV2, I'm now getting a solid 60 fps in the pits and on the track. I believe I only saw 59fps twice.  Smiley

When I just turned off the "wait for refresh" it had no effect but with all three off...BAM.

The old dinosaur still has a little life left after all.  Roll Eyes

THANKS VERY MUCH FOR EVERYONES HELP AND SUGGESTIONS.

You guys rock.

Viva team Antipasti.

Will

<
Logged

bound to cover just a little more ground
NickyIckx
Full Member
***
Posts: 745


View Profile
« Reply #104 on: February 28, 2009, 06:26:36 PM +0000 »

Quote
Yeah, V-Sync is the same as "wait for vertical refresh".

 Undecided did search via google recently ..still dont get it really .. but
could it be an good idear to set 3Drefresh rate to 60Hz  and then play around with those `wait for vertical refresh slider ? till tearing is more less and fps is more constant ?


.... must be some sort of relation between all this setings ...
 Huh Huh

EDIT :  just wrote this while you placed your reply Will .... Cheesy
          cool , nice to hear it works smooth now !!!!!
« Last Edit: February 28, 2009, 06:29:06 PM +0000 by NickyIckx » Logged
Pages: 1 ... 5 6 [7] 8
  Print  
 
Jump to:  

Hosted by DaveGymer.com
Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!
Page created in 0.22 seconds with 55 queries.