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Linked Events
  • S20A Pebble Beach: October 26, 2010
October 26, 2010, 09:43:41 PM +0100 - Pebble Beach - UKGPL Season 20 (2010-2011) Amateurs Trophy (65)
Driver
 Team
Nat. Make Model Class Qualifying Race
Tyres Pos Time/Gap Pos Time/Gap Laps Stops Best Retirement
reason
Ballast
FullMetalGasket
 Black Night Racing
Brabham BT7 (Climax) F1 1965 2 +0.257
89.204mph
1 49:29.216
87.181mph
33 1:28.568
88.567mph
Dunlop  
kinghiro
 Clark-Hill Racing
BRM P261 (1965) F1 1965 3 +0.524
88.934mph
2 +22.827
86.516mph
33 1:28.857
88.279mph
Dunlop  
EvilClive
 HikiWazaRacing
Cooper T77 (Climax) F1 1965 5 +2.217
87.259mph
3 +1:00.333
85.445mph
33 1:29.566
87.580mph
Dunlop  
Al Heller
 Clark-Hill Racing
BRM P261 (1965) F1 1965 6 +2.415
87.067mph
4 +1:36.550
84.435mph
33 1:29.872
87.282mph
Dunlop  
bernie
 Soggy Bottom Racers Club
Lotus 33 (Climax 1965) F1 1965 13 +7.540
82.381mph
5 +3L
77.398mph
30 1:35.411
82.215mph
Dunlop  
G Jonsson
 Black Night Racing
Brabham BT11 (Climax) F1 1965 4 +1.543
87.918mph
6 +8L
84.919mph
25 1:30.366
86.805mph
Disco
Goodyear  
Clutch4
 Mountside Racing
Brabham BT11 (Climax) F1 1965 10 +3.280
86.239mph
7 +12L
84.849mph
21 1:30.172
86.992mph
accident
Goodyear  
Hristo Itchov
 HikiWazaRacing
Brabham BT7 (Climax) F1 1965 1 1:27.679
89.465mph
8 +13L
86.818mph
20 1:28.809
88.327mph
Disco
Dunlop  
Baab
 
BRM P261 (1965) F1 1965 7 +2.468
87.016mph
9 +1:05.519
83.780mph
20 1:30.246
86.920mph
Disco
Dunlop  
fpolicardi
 Team7
Brabham BT11 (Climax) F1 1965 11 +3.730
85.814mph
10 +15L
84.218mph
18 1:31.299
85.918mph
Disco
Goodyear  
b_1_rd
 Clark-Hill Racing
Honda RA272 F1 1965 12 +5.107
84.541mph
11 +23L
80.154mph
10 1:32.425
84.871mph
Disco
Goodyear  
Turkey Machine
 HikiWazaRacing
Cooper T77 (Climax) F1 1965 9 +2.861
86.638mph
12 +24L
82.986mph
9 1:29.814
87.338mph
Disco
Dunlop  
natan5
 
BRM P261 (1965) F1 1965 8 +2.538
86.948mph
13 +28L
82.258mph
5 1:32.779
84.547mph
Disco
Dunlop  
Phil Thornton
 Antipasti Racing
Lotus 33 (Climax 1965) F1 1965 14 DNS ---
---
Dunlop  
2 UKGPL_T7
 
Ferrari 512 F1 1965 14 15 ---
---
Dunlop  

Moderator's Report

Another race with no reported incidents, Something that everyone should be very proud of especially given the highly dangerous first turn.
The circuit has received a very chalk and cheese response from the drivers - While some loved it others detested it. Luckily the event was sponsered by Marmite this week so the advertisers were all happy atleast.

While only 5 drivers lived to see the chequered flag, that didn't stop some big battles occuring through the field.

SimRacing.org.uk Lap Records
Grand Prix Legends
F1 1965
1:27.679
89.465mph
Hristo Itchov
Qualifying
Brabham BT7 (Climax)October 26, 2010, 09:43:41 PM +0100
S20A
Grand Prix Legends
F1 1965
1:28.568
88.567mph
FullMetalGasket
Race
Brabham BT7 (Climax)October 26, 2010, 09:43:41 PM +0100
S20A
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Author Topic: UKGPL Season 20 (2010-2011) Amateurs Trophy (65) - Pebble Beach - Oct 26  (Read 9000 times)
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vosblod
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« Reply #15 on: October 23, 2010, 11:59:38 AM +0100 »

Haha or at least make a custom grid with much wider gap between positions. Tim, is that possible?
We do have one of Paul Jackson's online loose grids for this one - I'll make sure it goes on T7_2. Tim might want to tweak it but if you space the cars further it tends to mean the back of the grid completely loses sight of the flag.
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« Reply #16 on: October 23, 2010, 12:30:23 PM +0100 »

I have a sneaky feeling the rear of the grid will already be around the kink before the startline on a loose grid anyway - and as Tim mentions the guys at the back will struggle to see the flag even if it isn't obscured. It might be better to simply institute a no passing into T1 on L1 rule (I refuse to say no-passing at all because that makes things very tricky and unfair at the start, if you get a better start than the car alongside you ect..) if it looks likely to be really dodgy
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Hristo Itchov
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« Reply #17 on: October 23, 2010, 03:29:03 PM +0100 »

I have a sneaky feeling the rear of the grid will already be around the kink before the startline on a loose grid anyway - and as Tim mentions the guys at the back will struggle to see the flag even if it isn't obscured. It might be better to simply institute a no passing into T1 on L1 rule (I refuse to say no-passing at all because that makes things very tricky and unfair at the start, if you get a better start than the car alongside you ect..) if it looks likely to be really dodgy

I think some of the people on the grid are going to be put around the last corner in any case, with or without loose grid, so why not go for it? Not seeing the flagman would actually make it safer - people will start only after those in front begin to move.
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« Reply #18 on: October 23, 2010, 03:58:52 PM +0100 »

I guess - will have a play with the loose grid settings when I've recovered from my hangover  Grin
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vosblod
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« Reply #19 on: October 24, 2010, 12:59:52 AM +0100 »

I guess - will have a play with the loose grid settings when I've recovered from my hangover  Grin
If you get stuck let me know - done a few. Experimentation seems to be the key.
I don't believe we've ever had a no passing rule specifically applied to a race (?) but needs be as needs must, if it means a safer start.
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« Reply #20 on: October 24, 2010, 01:20:08 AM +0100 »

I'm against a no-passing rule because sometimes it's inevitable that someone has to pass someone else after the start, be it a bad start, an incident, temporary warp disappearance or whatever.
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bernie
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« Reply #21 on: October 24, 2010, 12:25:27 PM +0100 »

Bring on the safety car  Grin
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Turkey Machine
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« Reply #22 on: October 24, 2010, 12:33:51 PM +0100 »

Bad omen Bernie. Cheesy

I think a "don't attempt an overtake unless you know it'll stick" guide should apply, but a blanket no-passing will be impossible to police unless somebody has an accident on their own.
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Everyone knows that million-to-one chances happen 9 times out of 10. Why the hell do I keep crashing then?!
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« Reply #23 on: October 24, 2010, 02:47:56 PM +0100 »

Right, I spent this morning tinkering with the ini (And installing the track on T7 as I hadn't noticed it wasn't there  Embarrassed ) and have increased the spacing to 25 meters between cars.
The first 6 cars will be able to see the flag as will those in 9th and 10th if I remember correctly - If we have a massive entry list the grid might even stretch back past Turn 6 (The tight right hander before the S/F line! Shocked ), but this should provide enough spacing that no-one will have an excuse in the event of a T1 pileup  Smiley

Given their pre-disposistion for massive T1 incidents I've been doing practice starts wih the AI using the different grids - here's T1 with the normal online grid:

 Grin


And here's T1 with my own extra spread out grid:




I know this is only the AI but going from over half the field down to only 3 cars suggests it should help us in the race  thumbup1
Be extra cautious in T2 though guys as the braking is even more extreme there  Smiley
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Hristo Itchov
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« Reply #24 on: October 24, 2010, 06:01:58 PM +0100 »

Tim, you're even more sideways than Evil! How is that possible??  Shocked

LOL @ the AI!  Grin
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« Reply #25 on: October 24, 2010, 08:09:15 PM +0100 »

That was braking/deceleration, I tend to straighten up a bit for acceleration - Evil generally holds a constant angle  Grin
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EvilClive
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« Reply #26 on: October 24, 2010, 08:22:02 PM +0100 »

That was braking/deceleration, I tend to straighten up a bit for acceleration - Evil generally holds a constant angle  Grin

LMAO,  I had no idea I was that consistant lol w00t
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bernie
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« Reply #27 on: October 26, 2010, 08:38:30 PM +0100 »

Could someone please chop that freekin tree down  hammer

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Turkey Machine
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« Reply #28 on: October 26, 2010, 08:39:30 PM +0100 »

Which one? Tongue
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« Reply #29 on: October 26, 2010, 08:45:26 PM +0100 »

Could someone please chop that freekin tree down  hammer



I tried a couple of times (unintentionally), but it wouldn't budge.  Roll Eyes
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