The 1965 F1 Cars are lighter and easier to handle than the 1967 machines. Being easier to drive they generally produce close exciting racing. The final championship positions will be determined after each driver has discarded their worst two results.
"Professional" standard drivers will be allocated 10 tokens at the start of the season with a further 10 tokens for each race they start (including their first race). A driver who fails to start any of the first 5 races will only be eligible for an initial allocation of 5 tokens (rather than 10) but will still receive a further 10 tokens for each race they start (including their first race).
"Intermediate" standard drivers will be allocated 10 tokens plus an additional 40 tokens at the start of the season. However an "Intermediate" driver who fails to start any of the first 5 races will only be eligible for an initial 5 tokens and an additional allocation of 20 tokens (rather than 40). "Intermediate" status will be declared by the divisional moderator at the start of the season.
"Amateur" standard drivers will be allowed a free choice of Chassis. "Amateur" status will be declared by the divisional moderator at the start of the season.
"Professional" drivers will compete in Division 1. "Intermediate" and "Amateur" drivers will compete in Division 2.
Drivers must pay the number of tokens for the chassis they use in accordance with the following table:
Chassis | Cost in Tokens |
Lotus | 19 |
Brabham BT11 | 18 |
Ferrari | 16 |
BRM | 15 |
Honda | 13 |
Cooper | 3 |
Brabham BT7 | 1 |
For example a driver who chooses an BRM in round one will receive an initial allocation of 10 tokens and 10 tokens for starting the race. The BRM costs 15 tokens so the driver will have 5 tokens left after the race. If he chooses a Honda for the second round, then after receiving 10 tokens for starting the race and paying 13 tokens to drive the Honda he will be left with 2 tokens. That means after receiving 10 tokens for starting round 3, he will only have 12 tokens and consequently will not be able to afford to drive a Cooper.
A driver must cross the start line at least once under race conditions to qualify as a starter (this is determined automatically by GPL not by the moderating staff). This means if a driver makes the grid he must actually cross the start line to qualify as a starter, simply making the grid is not sufficient. Similarly if a driver fails to make the grid but decides to start from the pit lane, he must cross the start line at least once under race conditions to qualify as a starter. Depending on where his pit box is in relation to the start line, this may mean he needs to complete a full lap in order to cross the start line. Drivers must start the race to be eligible for the 10 tokens "start money".
A driver must have sufficient tokens for the chassis he drives in the race. Any driver who does not have sufficient tokens will be disqualified from the result and his tokens will be set to zero.
The chassis a driver uses in qualifying are disregarded when determining his token spend.
Note: This is to cater for the instances when a driver either does not start or inadvertently joins with the wrong chassis and subsequently rejoins the server in another.
Any tokens not spent at the end of the season are ignored and are not used to determine championship positions in the event of a tie.
Note: We are using the 60fps patch (60fpsV2newmod) this seasonModerators: Cookie / David Rainier
Overview:
Single server - Int Rules
- Pro driver have no shift+r available
- Inter/Ams - 1x Shift-R is allowed followed by a stop+go in the pits within the next 2 laps.Race Length: 50 minutes
Drivers must complete 50% race distance to score
There is no red zone for this championship. Drivers are reminded that Lap 1 incidents do carry an extra 1 place penalty.
Only reported incidents will be moderated